134 lines
4.7 KiB
Python
134 lines
4.7 KiB
Python
'''
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Created on Mar 12, 2013
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Modified on Feb 12, 2026
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@author: bli
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'''
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import sys, os, argparse
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from os.path import exists, join, dirname, abspath
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ScriptDir = abspath(dirname(__file__))
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g_PosixLinebreak = '\n'
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class WwiseIDConverter(object):
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'''Convert Wwise soundbank ID header from C++ to C#. Save it to Assets/Scripts/Generated.'''
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def __init__(self, inHeader):
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self.inHeader = abspath(inHeader)
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# --- 修改开始: 自动定位到 Assets/Scripts/Generated ---
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# 1. 初始化目标目录变量
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outDir = None
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# 2. 从输入文件的目录开始向上查找 "Assets" 文件夹
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current_dir = dirname(self.inHeader)
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# 简单的循环向上查找
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while len(current_dir) > 4: # 防止死循环 (保留根路径长度)
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head, tail = os.path.split(current_dir)
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if tail == 'Assets':
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# 找到了 Assets 文件夹,构建目标路径
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outDir = join(current_dir, 'Scripts', 'Generated')
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break
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if head == current_dir: # 已经到达磁盘根目录
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break
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current_dir = head
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# 3. 如果没找到 Assets 文件夹 (比如 .h 文件在项目外部),
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# 则默认使用相对于当前工作目录的绝对路径
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if outDir is None:
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outDir = abspath(join('Assets', 'Scripts', 'Generated'))
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self.outHeader = join(outDir, 'Wwise_IDs.cs')
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print('Target Output File: ' + self.outHeader)
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# --- 修改结束 ---
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def Convert(self):
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lines = self._ImportFile(self.inHeader)
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# Extract ID part
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IDStartKey = 'namespace'
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startLine = self._FindKeyLine(lines, IDStartKey)
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IDEndKey = '#endif'
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endLine = self._FindKeyLine(lines, IDEndKey)
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lines = lines[startLine : endLine]
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# Use C# class for namespace
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CType = 'namespace'
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CSType = 'public class'
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self._ReplaceLineByLine(lines, CType, CSType)
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# Replace "public class AK" with "namespace AK"
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CType = 'public class AK'
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CSType = 'namespace AK'
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self._ReplaceLineByLine(lines, CType, CSType)
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# Replace AK type with C# types
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CType = 'static const AkUniqueID'
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CSType = 'public static uint'
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self._ReplaceLineByLine(lines, CType, CSType)
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# 确保输出目录存在 (Convert 方法里已有的逻辑会处理新建文件夹)
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outDir = abspath(dirname(self.outHeader))
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if not os.path.exists(outDir):
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try:
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os.makedirs(outDir)
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print('Created directory: ' + outDir)
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except OSError as e:
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print('Error creating directory: ' + str(e))
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return
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self._ExportFile(self.outHeader, lines)
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def _ImportFile(self, inputFile):
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rawLines = []
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with open(inputFile) as f:
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rawLines = f.readlines()
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f.close()
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return rawLines
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def _ExportFile(self, outputFile, outputLines):
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# append line separators if none
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for ll in range(len(outputLines)):
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hasNoLinebreak = outputLines[ll].find(os.linesep) == -1 and outputLines[ll].find(g_PosixLinebreak) == -1
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if hasNoLinebreak:
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outputLines[ll] += g_PosixLinebreak
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with open(outputFile, 'w') as f:
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f.writelines(outputLines)
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f.close()
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def _FindKeyLine(self, lines, key):
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keyLineNumber = 0
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for ll in range(len(lines)):
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foundKey = lines[ll].find(key) != -1
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if foundKey:
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keyLineNumber = ll
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break
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return keyLineNumber
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def _ReplaceLineByLine(self, lines, inPattern, outPattern):
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for ll in range(len(lines)):
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namespaceStartCol = lines[ll].find(inPattern)
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foundNamespace = namespaceStartCol != -1
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if foundNamespace:
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lines[ll] = lines[ll].replace(inPattern, outPattern)
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if __name__ == '__main__':
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parser = argparse.ArgumentParser(description='Convert Wwise SoundBank ID C++ header into C# for Unity. Generated in Assets/Scripts/Generated.')
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parser.add_argument('WwiseIDHeader', action='store', default='UndefinedHeader', help='Full path to Wwise SoundBank ID C++ header, e.g., Wwise_IDs.h')
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args = parser.parse_args()
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inHeader = args.WwiseIDHeader
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if not exists(inHeader):
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raise RuntimeError('Input header file does not exist: {}'.format(inHeader))
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converter = WwiseIDConverter(inHeader)
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converter.Convert() |