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SoulliesOfficial 649b7a5ddc 更新
2026-05-23 08:27:50 -04:00

16 lines
425 B
C#

using Sirenix.OdinInspector;
using UnityEngine;
namespace Cielonos.MainGame.Inventory
{
[CreateAssetMenu(fileName = "AmmoData", menuName = "Cielonos/Items/AmmoData")]
public class AmmoData : SerializedScriptableObject
{
public bool hasInfiniteAmmo;
[HideIf("hasInfiniteAmmo")]
public int totalAmmoSize;
[HideIf("hasInfiniteAmmo")]
public int magazineSize;
}
}