Files
Cielonos/Assets/Scripts/MainGame/AttackArea/Submodules/MoveSubmoduleBase.cs
SoulliesOfficial f7af60351b 阶段性完成
2025-12-08 05:27:53 -05:00

31 lines
768 B
C#

using System;
using UnityEngine;
namespace Cielonos.MainGame
{
public abstract class MoveSubmoduleBase : AttackAreaSubmoduleBase
{
public bool canMove;
public bool stopWhenHit;
public float timeScaleCoefficient;
public Vector3 unscaledVelocity;
public Vector3 scaledVelocity;
public MoveSubmoduleBase(AttackAreaBase owner, bool stopWhenHit, float timeScaleCoefficient = 1) : base(owner)
{
this.timeScaleCoefficient = timeScaleCoefficient;
this.stopWhenHit = stopWhenHit;
this.canMove = true;
}
public virtual void Update()
{
}
protected virtual void OnStopMove()
{
}
}
}