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SoulliesOfficial 50ee502684 完善
2026-02-13 09:22:11 -05:00

12 lines
320 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MasterStylizedProjectile
{
[CreateAssetMenu(menuName ="MasterStylizedProjectile/BulletDatas")]
public class BulletDatas : ScriptableObject
{
public List<EffectsGroup> Effects = new List<EffectsGroup>();
}
}