using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using SickscoreGames;
namespace SickscoreGames.HUDNavigationSystem
{
[AddComponentMenu (HNS.Name + "/HNS CompassBar Prefab")]
public class HNSCompassBarPrefab : HNSPrefab
{
#region Variables
[Header("Icon")]
[Tooltip("Assign an image component.")]
public Image Icon;
[Header("Distance Text")]
[Tooltip("Assign the distance text component.")]
public Text DistanceText;
#endregion
#region Main Methods
#endregion
#region Override Methods
///
/// Change the color of the compass bar icon.
///
/// Color.
public override void ChangeIconColor (Color color)
{
base.ChangeIconColor (color);
if (Icon != null)
Icon.color = color;
}
#endregion
}
}