%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!30 &1 GraphicsSettings: m_ObjectHideFlags: 0 serializedVersion: 16 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_DeferredReflections: m_Mode: 1 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} m_ScreenSpaceShadows: m_Mode: 1 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_DepthNormals: m_Mode: 1 m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_MotionVectors: m_Mode: 1 m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} m_LightHalo: m_Mode: 1 m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_VideoShadersIncludeMode: 1 m_AlwaysIncludedShaders: - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 7528b766c67bf974e9d2eebb25b43c04, type: 3} - {fileID: 4800000, guid: 6e8fe2c8a03163c419a4034561209dff, type: 3} - {fileID: 4800000, guid: a46d3ad17881bcc40bb90b165375974f, type: 3} - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: ca578cdeed02a0e4185a591e727a1a6f, type: 3} - {fileID: 4800000, guid: aa12587766ec16842a16c1965e43da43, type: 3} - {fileID: 4800000, guid: c195927c5e8d7b54482f7cc52dc314df, type: 3} - {fileID: 4800000, guid: e9424f71b68fc594b82da3259df1d2c5, type: 3} - {fileID: 4800000, guid: 3bc1d4066f58f6e47aeb7c358d24d593, type: 3} - {fileID: 4800000, guid: d66798f4c56ff9d43bf821e0cd4f4b95, type: 3} m_PreloadedShaders: - {fileID: 20000000, guid: 4b4063f5e69553747a340465e2b6a47f, type: 2} m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 m_DefaultMobileRenderingPath: 1 m_TierSettings: [] m_LightmapStripping: 0 m_FogStripping: 0 m_InstancingStripping: 0 m_BrgStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepShadowMask: 1 m_LightmapKeepSubtractive: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] m_RenderPipelineGlobalSettingsMap: UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2} m_ShaderBuildSettings: keywordDeclarationOverrides: [] m_LightsUseLinearIntensity: 1 m_LightsUseColorTemperature: 1 m_LogWhenShaderIsCompiled: 0 m_LightProbeOutsideHullStrategy: 0 m_CameraRelativeLightCulling: 0 m_CameraRelativeShadowCulling: 0