%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 1aad7ba1072fa344088a099ea9469a38, type: 3} m_Name: Katana1_Dash m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.FunctionalAnimation.FuncAnimData serializationData: SerializedFormat: 2 SerializedBytes: ReferencedUnityObjects: [] SerializedBytesString: Prefab: {fileID: 0} PrefabModificationsReferencedUnityObjects: [] PrefabModifications: [] SerializationNodes: - Name: variableCollection Entry: 7 Data: 0|SLSUtilities.FunctionalAnimation.VariableCollection, Assembly-CSharp - Name: variables Entry: 7 Data: 1|System.Collections.Generic.Dictionary`2[[System.String, mscorlib],[System.String, mscorlib]], mscorlib - Name: comparer Entry: 7 Data: 2|System.Collections.Generic.GenericEqualityComparer`1[[System.String, mscorlib]], mscorlib - Name: Entry: 8 Data: - Name: Entry: 12 Data: 1 - Name: Entry: 7 Data: - Name: $k Entry: 1 Data: DashMoveMultiplier - Name: $v Entry: 1 Data: 3 - Name: Entry: 8 Data: - Name: Entry: 13 Data: - Name: Entry: 8 Data: - Name: Entry: 8 Data: timeMode: 1 animationClip: {fileID: 7400000, guid: 579a1d70478c8d8488f9286bd7a09b03, type: 2} animInfo: animationName: Dash stateName: Dash useRootMotion: 1 disruptionType: 500 overridePlaySpeed: 1 overrideStartFrame: 12 isAffectedBySpeedMultiplier: 1 description: intervals: - intervalType: 0 intervalName: timeRange: {x: 0, y: 0} - intervalType: 10 intervalName: timeRange: {x: 0, y: 0.23333333} - intervalType: 20 intervalName: timeRange: {x: 0.23333333, y: 0.5} - intervalType: 21 intervalName: timeRange: {x: 0, y: 0.5} - intervalType: 22 intervalName: timeRange: {x: 0.33333334, y: 0.5} - intervalType: 30 intervalName: timeRange: {x: 0.5, y: 0.75} - intervalType: 31 intervalName: timeRange: {x: 0.53333336, y: 1.3333334} - intervalType: 40 intervalName: timeRange: {x: 0, y: 1.3333334} eventCollection: animEvents: - triggerTime: 0.2 isEnd: 0 payload: rid: 5266334685925474432 - triggerTime: 0.2 isEnd: 0 payload: rid: 563130657284030575 - triggerTime: 0.2 isEnd: 0 payload: rid: 563130657284030584 - triggerTime: 0.23333333 isEnd: 0 payload: rid: 5266334297665568906 - triggerTime: 0.48333332 isEnd: 1 payload: rid: 5266334297665568907 - triggerTime: 0.5 isEnd: 1 payload: rid: 5266334685925474433 startEvents: [] disruptionEvents: [] updateEvents: [] updateUntilEvents: [] references: version: 2 RefIds: - rid: 563130657284030575 type: {class: SpawnVFX, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimSpawnVFX0 vfxKey: DashLines - rid: 563130657284030584 type: {class: SpawnVFX, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimSpawnVFX1 vfxKey: DashSmoke - rid: 5266334297665568906 type: {class: InvokeAnimScFunction, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimInvokeAnimScFunction0 functionKey: DashStart - rid: 5266334297665568907 type: {class: InvokeAnimScFunction, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimInvokeAnimScFunction1 functionKey: DashEnd - rid: 5266334685925474432 type: {class: ChangeCollisionLayers, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimChangeCollisionLayers0 excludeSwitch: 1 layerMask: serializedVersion: 2 m_Bits: 24705 - rid: 5266334685925474433 type: {class: ChangeCollisionLayers, ns: Cielonos.MainGame.FunctionalAnimation, asm: Assembly-CSharp} data: eventName: AnimChangeCollisionLayers1 excludeSwitch: 0 layerMask: serializedVersion: 2 m_Bits: 24705