/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Samples
{
using UnityEngine;
///
/// Destroys the GameObject when the game starts.
///
public class DestroyOnStart : MonoBehaviour
{
///
/// Destroys the GameObject.
///
private void Start()
{
Destroy(gameObject);
}
}
}