#if GRAPH_DESIGNER /// --------------------------------------------- /// Behavior Designer /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.BehaviorDesigner.Runtime.Tasks { using Opsive.GraphDesigner.Runtime; /// /// Interface for tasks that can load subtrees. /// public interface ISubtreeReferenceNode : IGraphReferenceNode { /// /// The Subtrees that should be used at runtime. /// Subtree[] Subtrees { get; } } } #endif