#if GRAPH_DESIGNER
/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Runtime.Tasks
{
using Opsive.GraphDesigner.Runtime;
///
/// Interface for tasks that can load subtrees.
///
public interface ISubtreeReferenceNode : IGraphReferenceNode
{
///
/// The Subtrees that should be used at runtime.
///
Subtree[] Subtrees { get; }
}
}
#endif