{ "version": "1.7.0", "date": "2026-01-08", "entries": [ { "section": "new", "title": "Unity 6000.3 Support", "description": "", "important": true }, { "section": "new", "title": "Custom Asset Tracker for precise detection of asset creation, deletion, and modification", "description": "", "important": true }, { "section": "new", "title": "\"Open Prefab\" options now target the selected relative child inside nested Prefab instances", "description": "", "important": true }, { "section": "new", "title": "Option to reuse the closest unlocked Tab when the active one is locked\n(Settings Window -> If the Active Tab is Locked -> Reuse closest unlocked Tab)", "description": "", "important": true }, { "section": "new", "title": "Extended VRCFury compatibility", "description": "", "important": false }, { "section": "changed", "title": "\"Frame targets on Tab switch\" now works when creating new tabs", "description": "", "important": true }, { "section": "changed", "title": "\"Open Prefab in Scene/Isolation\" now opens the closest parent Prefab instead of the root", "description": "", "important": true }, { "section": "fixed", "title": "Prefab instances not refreshing immediately when changing the linked Prefab Asset on the Tab header", "description": "", "important": true }, { "section": "fixed", "title": "Materials causing import loops if their start scripts modify themselves", "description": "", "important": true }, { "section": "fixed", "title": "\"Frame targets on Tab switch\" being triggered with regular multi-selections", "description": "", "important": true }, { "section": "fixed", "title": "Tab hover information not showing properly after reopening and resizing CoInspector", "description": "", "important": true }, { "section": "fixed", "title": "Deleting multiple GameObjects at once sometimes triggering an error message", "description": "", "important": true } ] }