using System; using System.Collections.Generic; using Cielonos.MainGame; using Cielonos.MainGame.Inventory; using UnityEngine; using Yarn.Unity; namespace Cielonos.Narrative { public static partial class CustomFunctions { [YarnCommand("apply_invincible")] public static void ApplyInvincible() { InfoTransistor.SetFlag("ApplyInvincible"); } } }