%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8523255483447590770 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: a1614fc811f8f184697d9bee70ab9fe5, type: 3} m_Name: DecalRendererFeature m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.DecalRendererFeature m_Active: 1 m_Settings: technique: 0 maxDrawDistance: 1000 decalLayers: 0 dBufferSettings: surfaceData: 2 screenSpaceSettings: normalBlend: 0 --- !u!114 &-5049805481540726669 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c8e1eeeaa7fba944fb8e39c0af65b268, type: 3} m_Name: TranslucentImageBlurSource m_EditorClassIdentifier: LeTai.TranslucentImage.UniversalRP::LeTai.Asset.TranslucentImage.UniversalRP.TranslucentImageBlurSource m_Active: 1 renderOrder: 0 canvasDisappearWorkaround: 0 --- !u!114 &-4959381444210221564 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2405970a942c0584cb60940ba0199bda, type: 3} m_Name: ScanFXFeature m_EditorClassIdentifier: Assembly-CSharp::INab.WorldScanFX.URP.ScanFXFeature m_Active: 1 m_BlitMaterial: {fileID: 2100000, guid: 7b88ba40488576b468436cda0e0c405d, type: 2} m_RenderPassEvent: 500 --- !u!114 &-3464835560872424225 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2e5b4be7c7b118e43ae50ecf15611d2d, type: 3} m_Name: SpeedLinesFeature m_EditorClassIdentifier: Assembly-CSharp::SLSUtilities.Effects.PostProcessing.SpeedLinesFeature m_Active: 1 material: {fileID: 2100000, guid: bcf6afcbb475ca5408bf07b03b3cff4e, type: 2} renderPassEvent: 550 --- !u!114 &-2111778239277359847 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: e32e72b6a3f58a24c9033e2b9275eea0, type: 3} m_Name: ScreenSpaceShadows m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ScreenSpaceShadows m_Active: 1 m_Shader: {fileID: 4800000, guid: 0f854b35a0cf61a429bd5dcfea30eddd, type: 3} --- !u!114 &-260981590467567457 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3c1d045a8373dd5409ca90185cc6b3aa, type: 3} m_Name: PotaToonFeature m_EditorClassIdentifier: PotaToon.Runtime::PotaToon.PotaToonFeature m_Active: 1 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} m_Name: PC_Renderer m_EditorClassIdentifier: debugShaders: debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} probeVolumeResources: probeVolumeDebugShader: {fileID: 4800000, guid: e5c6678ed2aaa91408dd3df699057aae, type: 3} probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 03cfc4915c15d504a9ed85ecc404e607, type: 3} probeVolumeOffsetDebugShader: {fileID: 4800000, guid: 53a11f4ebaebf4049b3638ef78dc9664, type: 3} probeVolumeSamplingDebugShader: {fileID: 4800000, guid: 8f96cd657dc40064aa21efcc7e50a2e7, type: 3} probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 57d7c4c16e2765b47a4d2069b311bffe, type: 3} probeSamplingDebugTexture: {fileID: 2800000, guid: 24ec0e140fb444a44ab96ee80844e18e, type: 3} probeVolumeBlendStatesCS: {fileID: 7200000, guid: b9a23f869c4fd45f19c5ada54dd82176, type: 3} m_RendererFeatures: - {fileID: 7833122117494664109} - {fileID: -2111778239277359847} - {fileID: -8523255483447590770} - {fileID: 3281550169938958631} - {fileID: -260981590467567457} - {fileID: -4959381444210221564} - {fileID: 6609495894872259600} - {fileID: -5049805481540726669} m_RendererFeatureMap: ad6b866f10d7b46c191d794be174b1e28ec034c34b50b7892799d53f7e688a2d9fa0434fa0ce60fc049e2f38dabc2cbb107c436e7fa5b95b73d0f167ab7cebb9 m_UseNativeRenderPass: 1 xrSystemData: {fileID: 0} postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} m_AssetVersion: 3 m_PrepassLayerMask: serializedVersion: 2 m_Bits: 4294967295 m_OpaqueLayerMask: serializedVersion: 2 m_Bits: 123333 m_TransparentLayerMask: serializedVersion: 2 m_Bits: 3575 m_DefaultStencilState: overrideStencilState: 0 stencilReference: 1 stencilCompareFunction: 3 passOperation: 2 failOperation: 0 zFailOperation: 0 m_ShadowTransparentReceive: 1 m_RenderingMode: 2 m_DepthPrimingMode: 0 m_CopyDepthMode: 0 m_DepthAttachmentFormat: 0 m_DepthTextureFormat: 0 m_AccurateGbufferNormals: 0 m_IntermediateTextureMode: 0 --- !u!114 &3281550169938958631 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0985223c4a0a3744da571b9181afc5bd, type: 3} m_Name: NBDisturbanceOnlyFeature m_EditorClassIdentifier: com.xuanxuan.nb.postprocessing::NBShader.NBDisturbanceOnlyFeature m_Active: 1 downSampling: 0 --- !u!114 &6609495894872259600 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 278f6128b25bcd644b3e798a37d9827b, type: 3} m_Name: ScriptablePostProcessorFeature m_EditorClassIdentifier: Assembly-CSharp::Echovoid.Runtime.Behavior.Rendering.PostProcessing.ScriptablePostProcessorFeature m_Active: 1 --- !u!114 &7833122117494664109 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f62c9c65cf3354c93be831c8bc075510, type: 3} m_Name: ScreenSpaceAmbientOcclusion m_EditorClassIdentifier: m_Active: 1 m_Settings: AOMethod: 0 Downsample: 0 AfterOpaque: 0 Source: 1 NormalSamples: 1 Intensity: 1.5 DirectLightingStrength: 0.5 Radius: 0.2 Samples: 0 BlurQuality: 0 Falloff: 100 SampleCount: -1