%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: b2c2a72b083cd504da06b235a6ddb1b3, type: 3} m_Name: 2_Normal m_EditorClassIdentifier: mode: 0 transparentShadow: 0 charShadowDirOffset: {x: 0, y: 0, z: 0} followLayerMask: serializedVersion: 2 m_Bits: 0 maxToonBrightness: 10 bias: 1 normalBias: 0.1 quality: 2 textureScale: 8 transparentTextureScale: 8 oit: 0 oitMode: 0 charPostProcessing: 1 charScreenOutline: 0 charScreenOutlineExcludeInnerLines: 0 charScreenOutlineColor: {r: 0, g: 0, b: 0, a: 1} charScreenOutlineThickness: 1 charScreenOutlineEdgeStrength: 1 charPostExposure: 1 charGammaAdjust: 0 charToneMapping: 4 charContrast: 0 charColorFilter: {r: 1, g: 1, b: 1, a: 1} charHueShift: 0 charSaturation: 0 screenRimWidth: 0.25 screenRimColor: {r: 1, g: 1, b: 1, a: 1} envPostProcessing: 0 envToneMapping: 0 envPostExposure: 1 charBloom: 1 threshold: 1.1 intensity: 3 scatter: 0.55 clamp: 65472 tint: {r: 1, g: 1, b: 1, a: 1} highQualityFiltering: 0 downscale: 0 maxIterations: 6 dirtTexture: {fileID: 0} dirtIntensity: 0