fileFormatVersion: 2 guid: 93e154ff279459743ad5abbb4f8f811f timeCreated: 1547501366 licenseType: Store ModelImporter: serializedVersion: 19 fileIDToRecycleName: 100000: BackLeg1 100002: BackLeg1_Pole 100004: BackLeg2 100006: BackLeg3 100008: BackLeg3_Goal 100010: BLeftEyebrow_1 100012: BLeftEyebrow_2 100014: BLeftEyebrow_3 100016: BLeftEyebrow_4 100018: BLeftEyebrow_5 100020: BRightEyebrow_1 100022: BRightEyebrow_2 100024: BRightEyebrow_3 100026: BRightEyebrow_4 100028: BRightEyebrow_5 100030: BSkeleton 100032: Controlls 100034: EyeLeft 100036: EyeRight 100038: //RootNode 100040: Fhreeped_Body 100042: HeadBone1 100044: HeadBone2 100046: HeadBone3 100048: LeftEye 100050: LeftEyebrow 100052: LeftEyelidDown 100054: LeftEyelidUp 100056: LeftIris 100058: LeftLeg 100060: LeftLeg_1 100062: LeftLeg_2 100064: LeftLeg_2_Goal 100066: LeftLeg_Pole 100068: RightEye 100070: RightEyebrow 100072: RightEyelidDown 100074: RightEyelidUp 100076: RightIris 100078: RightLeg 100080: RightLeg_1 100082: RightLeg_2 100084: RightLeg_2_Goal 100086: RightLeg_Pole 100088: Skeleton 400000: BackLeg1 400002: BackLeg1_Pole 400004: BackLeg2 400006: BackLeg3 400008: BackLeg3_Goal 400010: BLeftEyebrow_1 400012: BLeftEyebrow_2 400014: BLeftEyebrow_3 400016: BLeftEyebrow_4 400018: BLeftEyebrow_5 400020: BRightEyebrow_1 400022: BRightEyebrow_2 400024: BRightEyebrow_3 400026: BRightEyebrow_4 400028: BRightEyebrow_5 400030: BSkeleton 400032: Controlls 400034: EyeLeft 400036: EyeRight 400038: //RootNode 400040: Fhreeped_Body 400042: HeadBone1 400044: HeadBone2 400046: HeadBone3 400048: LeftEye 400050: LeftEyebrow 400052: LeftEyelidDown 400054: LeftEyelidUp 400056: LeftIris 400058: LeftLeg 400060: LeftLeg_1 400062: LeftLeg_2 400064: LeftLeg_2_Goal 400066: LeftLeg_Pole 400068: RightEye 400070: RightEyebrow 400072: RightEyelidDown 400074: RightEyelidUp 400076: RightIris 400078: RightLeg 400080: RightLeg_1 400082: RightLeg_2 400084: RightLeg_2_Goal 400086: RightLeg_Pole 400088: Skeleton 2300000: LeftEye 2300002: LeftEyelidDown 2300004: LeftEyelidUp 2300006: LeftIris 2300008: RightEye 2300010: RightEyelidDown 2300012: RightEyelidUp 2300014: RightIris 3300000: LeftEye 3300002: LeftEyelidDown 3300004: LeftEyelidUp 3300006: LeftIris 3300008: RightEye 3300010: RightEyelidDown 3300012: RightEyelidUp 3300014: RightIris 4300000: LeftEyebrow 4300002: LeftEyelidDown 4300004: LeftEyelidUp 4300006: LeftEye 4300008: LeftIris 4300010: RightEyebrow 4300012: RightEyelidDown 4300014: RightEyelidUp 4300016: RightEye 4300018: RightIris 4300020: Fhreeped_Body 7400000: FHreeped|Idle 7400002: FHreeped|LookAround 7400004: FHreeped|Walk 7400006: FHreeped|Attack 7400008: FHreeped|Rotate 9500000: //RootNode 13700000: Fhreeped_Body 13700002: LeftEyebrow 13700004: RightEyebrow materials: importMaterials: 0 materialName: 0 materialSearch: 1 animations: legacyGenerateAnimations: 4 bakeSimulation: 0 resampleCurves: 1 optimizeGameObjects: 0 motionNodeName: Skeleton rigImportErrors: rigImportWarnings: animationImportErrors: animationImportWarnings: animationRetargetingWarnings: animationDoRetargetingWarnings: 0 animationCompression: 1 animationRotationError: 0.5 animationPositionError: 0.5 animationScaleError: 0.5 animationWrapMode: 0 extraExposedTransformPaths: [] clipAnimations: - serializedVersion: 16 name: FHreeped|Idle takeName: C4D Animation Take firstFrame: 0 lastFrame: 19 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Fhreeped_Body weight: 1 - path: Skeleton weight: 1 - path: Skeleton/BSkeleton weight: 1 - path: Skeleton/BSkeleton/HeadBone1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2/BackLeg3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye/LeftIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye/RightIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/HeadBone3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1/LeftLeg_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1/RightLeg_2 weight: 1 - path: Skeleton/Controlls weight: 1 - path: Skeleton/Controlls/BackLeg1_Pole weight: 1 - path: Skeleton/Controlls/BackLeg3_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_2_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_Pole weight: 1 - path: Skeleton/Controlls/RightLeg_2_Goal weight: 1 - path: Skeleton/Controlls/RightLeg_Pole weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: FHreeped|LookAround takeName: C4D Animation Take firstFrame: 30 lastFrame: 89 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Fhreeped_Body weight: 1 - path: Skeleton weight: 1 - path: Skeleton/BSkeleton weight: 1 - path: Skeleton/BSkeleton/HeadBone1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2/BackLeg3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye/LeftIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye/RightIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/HeadBone3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1/LeftLeg_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1/RightLeg_2 weight: 1 - path: Skeleton/Controlls weight: 1 - path: Skeleton/Controlls/BackLeg1_Pole weight: 1 - path: Skeleton/Controlls/BackLeg3_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_2_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_Pole weight: 1 - path: Skeleton/Controlls/RightLeg_2_Goal weight: 1 - path: Skeleton/Controlls/RightLeg_Pole weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: FHreeped|Walk takeName: C4D Animation Take firstFrame: 100 lastFrame: 119 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Fhreeped_Body weight: 1 - path: Skeleton weight: 1 - path: Skeleton/BSkeleton weight: 1 - path: Skeleton/BSkeleton/HeadBone1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2/BackLeg3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye/LeftIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye/RightIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/HeadBone3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1/LeftLeg_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1/RightLeg_2 weight: 1 - path: Skeleton/Controlls weight: 1 - path: Skeleton/Controlls/BackLeg1_Pole weight: 1 - path: Skeleton/Controlls/BackLeg3_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_2_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_Pole weight: 1 - path: Skeleton/Controlls/RightLeg_2_Goal weight: 1 - path: Skeleton/Controlls/RightLeg_Pole weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: FHreeped|Attack takeName: C4D Animation Take firstFrame: 130 lastFrame: 169 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 0 loopBlend: 0 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Fhreeped_Body weight: 1 - path: Skeleton weight: 1 - path: Skeleton/BSkeleton weight: 1 - path: Skeleton/BSkeleton/HeadBone1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2/BackLeg3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye/LeftIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye/RightIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/HeadBone3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1/LeftLeg_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1/RightLeg_2 weight: 1 - path: Skeleton/Controlls weight: 1 - path: Skeleton/Controlls/BackLeg1_Pole weight: 1 - path: Skeleton/Controlls/BackLeg3_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_2_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_Pole weight: 1 - path: Skeleton/Controlls/RightLeg_2_Goal weight: 1 - path: Skeleton/Controlls/RightLeg_Pole weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 - serializedVersion: 16 name: FHreeped|Rotate takeName: C4D Animation Take firstFrame: 180 lastFrame: 199 wrapMode: 0 orientationOffsetY: 0 level: 0 cycleOffset: 0 loop: 0 hasAdditiveReferencePose: 0 loopTime: 1 loopBlend: 1 loopBlendOrientation: 0 loopBlendPositionY: 0 loopBlendPositionXZ: 0 keepOriginalOrientation: 0 keepOriginalPositionY: 1 keepOriginalPositionXZ: 0 heightFromFeet: 0 mirror: 0 bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 curves: [] events: [] transformMask: - path: weight: 1 - path: Fhreeped_Body weight: 1 - path: Skeleton weight: 1 - path: Skeleton/BSkeleton weight: 1 - path: Skeleton/BSkeleton/HeadBone1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/BackLeg1/BackLeg2/BackLeg3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/BLeftEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEye/LeftIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeLeft/LeftEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_4 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/BRightEyebrow_5 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEye/RightIris weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyebrow weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidDown weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/EyeRight/RightEyelidUp weight: 1 - path: Skeleton/BSkeleton/HeadBone1/HeadBone2/HeadBone3 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/LeftLeg/LeftLeg_1/LeftLeg_2 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1 weight: 1 - path: Skeleton/BSkeleton/HeadBone1/RightLeg/RightLeg_1/RightLeg_2 weight: 1 - path: Skeleton/Controlls weight: 1 - path: Skeleton/Controlls/BackLeg1_Pole weight: 1 - path: Skeleton/Controlls/BackLeg3_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_2_Goal weight: 1 - path: Skeleton/Controlls/LeftLeg_Pole weight: 1 - path: Skeleton/Controlls/RightLeg_2_Goal weight: 1 - path: Skeleton/Controlls/RightLeg_Pole weight: 1 maskType: 3 maskSource: {instanceID: 0} additiveReferencePoseFrame: 0 isReadable: 1 meshes: lODScreenPercentages: [] globalScale: 1 meshCompression: 0 addColliders: 0 importBlendShapes: 1 swapUVChannels: 0 generateSecondaryUV: 0 useFileUnits: 1 optimizeMeshForGPU: 1 keepQuads: 0 weldVertices: 1 secondaryUVAngleDistortion: 8 secondaryUVAreaDistortion: 15.000001 secondaryUVHardAngle: 88 secondaryUVPackMargin: 4 useFileScale: 1 tangentSpace: normalSmoothAngle: 60 normalImportMode: 0 tangentImportMode: 3 importAnimation: 1 copyAvatar: 0 humanDescription: serializedVersion: 2 human: [] skeleton: [] armTwist: 0.5 foreArmTwist: 0.5 upperLegTwist: 0.5 legTwist: 0.5 armStretch: 0.05 legStretch: 0.05 feetSpacing: 0 rootMotionBoneName: rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1} hasTranslationDoF: 0 hasExtraRoot: 0 skeletonHasParents: 1 lastHumanDescriptionAvatarSource: {instanceID: 0} animationType: 2 humanoidOversampling: 1 additionalBone: 0 userData: assetBundleName: assetBundleVariant: