%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Big_Wave_Base_Tech m_Shader: {fileID: 4800000, guid: d985403ea514e7c46bf7c2fab31b9d95, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _DISABLE_SSR_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT - _USESOFTALPHA_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: MotionVector: User RenderType: Transparent disabledShaderPasses: - DistortionVectors - MOTIONVECTORS - TransparentBackface m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _AlphaOverride: m_Texture: {fileID: 2800000, guid: 64668635a6cb08d43816bf83f7339609, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNoise: m_Texture: {fileID: 2800000, guid: bf71c74fd0e4c9c40816d2c3de5a305a, type: 3} m_Scale: {x: 2, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: d45d97dee697c834c8f1d4bf92b1c92f, type: 3} m_Scale: {x: 8, y: 8} m_Offset: {x: 0, y: 0} - _diff: m_Texture: {fileID: 2800000, guid: 1c0a28d7a8db4e93bc4f05b6b878cd79, type: 3} m_Scale: {x: 0.5, y: 1} m_Offset: {x: 0, y: 0} - _mask: m_Texture: {fileID: 2800000, guid: 25fbfd66504d4108810eb716936aecc2, type: 3} m_Scale: {x: -1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaCutoff: 0.5 - _AlphaCutoffEnable: 0 - _AlphaDstBlend: 10 - _AlphaSrcBlend: 1 - _BlendMode: 0 - _BumpScale: 1 - _CullMode: 2 - _CullModeForward: 2 - _Culling: 0 - _Cutoff: 0.5 - _Desaturate: 1 - _DetailNormalMapScale: 1 - _DisableErosion: 0 - _DistortionEnable: 0 - _DistortionIntensity: 0 - _DistortionOnly: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 2 - _DstBlend: 10 - _EnableFogOnTransparent: 0 - _Fresnel: 0 - _FresnelPower: 1 - _FresnelScale: 1 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _MaskValue: -0.6235294 - _Metallic: 0 - _MiddlePointPos: 0.5 - _MiddlePointPos1: 0.5 - _Mode: 0 - _MultiplyNoiseDesaturation: 1 - _OcclusionStrength: 1 - _OpaqueCullMode: 2 - _Parallax: 0.02 - _QueueControl: -1 - _QueueOffset: 0 - _ReceiveShadows: 1 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RenderQueueType: 4 - _RequireSplitLighting: 0 - _SmoothnessTextureChannel: 0 - _SoftFadeFactor: 1 - _SourceBlendRGB: 10 - _SpecularHighlights: 1 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 0 - _StencilRefDistortionVec: 4 - _StencilRefGBuffer: 2 - _StencilRefMV: 32 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 8 - _StencilWriteMaskDistortionVec: 4 - _StencilWriteMaskGBuffer: 14 - _StencilWriteMaskMV: 40 - _SupportDecals: 1 - _SurfaceType: 1 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UVSec: 0 - _UseAlphaOverride: 0 - _UsePixelation: 0 - _UseRamp: 0 - _UseShadowThreshold: 0 - _UseSoftAlpha: 1 - _UseUVOffset: 0 - _ZTestDepthEqualForOpaque: 4 - _ZTestGBuffer: 4 - _ZTestTransparent: 4 - _ZWrite: 0 - __dirty: 1 - _switch: 0 - _u_mask_speed: 0 - _u_speed: 0 - _v_mask_speed: 0 - _v_speed: -1.2 m_Colors: - _AlphaOverrideChannel: {r: 5, g: 0, b: 0, a: 0} - _AlphaOverridePanning: {r: 0, g: 0, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color0: {r: 1, g: 1, b: 1, a: 1} - _DetailAdditiveChannel: {r: 0, g: 0, b: 0, a: 0} - _DetailDisolveChannel: {r: 1, g: 0, b: 0, a: 0} - _DetailDistortionChannel: {r: 1, g: 0, b: 0, a: 0} - _DetailMultiplyChannel: {r: 0, g: 0, b: 0, a: 0} - _DetailNoisePanning: {r: 0.02, g: -0.75, b: 0, a: 0} - _DetailVertexOffsetChannel: {r: 1, g: 0, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: 1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _FresnelColor: {r: 1, g: 1, b: 1, a: 1} - _LastColor: {r: 1, g: 0, b: 0, a: 0} - _MainAlphaChannel: {r: 0, g: 0, b: 0, a: 1} - _MainTextureChannel: {r: 1, g: 1, b: 1, a: 0} - _MainTexturePanning: {r: 0.05, g: -5, b: 0, a: 0} - _MidColor: {r: 1, g: 0.4447915, b: 0, a: 0} - _Resolution: {r: 64, g: 64, b: 0, a: 0} - _UnlitColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} - _WhiteColor: {r: 1, g: 0.8950032, b: 0, a: 0} - _diff_c: {r: 0.1541919, g: 0.4053115, b: 0.7264151, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1