%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: WaveBulletBody m_Shader: {fileID: 4800000, guid: c01e4cb966641854e8299904a2809e48, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - _ALPHABLEND_ON m_LightmapFlags: 0 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Flow: m_Texture: {fileID: 2800000, guid: 593a84d3537a8d94a8db032cf167ea36, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 01e3be3905e720c4699200538bd19a1c, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Mask: m_Texture: {fileID: 2800000, guid: 52b767eecc2845a429e0e9e2155a8ea5, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _Noise: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample0: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample1: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample2: m_Texture: {fileID: 2800000, guid: 47b077236b1eed54084650edafbf347a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample3: m_Texture: {fileID: 2800000, guid: 47b077236b1eed54084650edafbf347a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0.18} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AlphaCutoff: 0.5 - _Blend2: 1 - _BlendOp: 0 - _BumpScale: 1 - _CameraFadingEnabled: 0 - _CameraFarFadeDistance: 2 - _CameraNearFadeDistance: 1 - _ColorMode: 0 - _Cull: 0 - _CullMode: 0 - _Cutoff: 0.5 - _Depthpower: 0.15 - _DetailNormalMapScale: 1 - _DistortionBlend: 0.5 - _DistortionEnabled: 0 - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _Distortionpower: 1 - _DstBlend: 10 - _Emission: 2 - _EmissionEnabled: 0 - _FlipbookMode: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _LightingEnabled: 0 - _MaskLength: 0.5 - _Metallic: 0 - _Mode: 2 - _NoiseIntensity: 0 - _NoiseStrength: 4.53 - _OcclusionStrength: 1 - _Opacity: 1 - _Parallax: 0.02 - _QueueControl: 0 - _QueueOffset: 0 - _SmoothnessTextureChannel: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _Stepper: 0.72 - _UVSec: 0 - _Usecenterglow: 0 - _Usecustomrandom: 0 - _Usedepth: 0 - _ZWrite: 0 - __dirty: 0 m_Colors: - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - _Color: {r: 2.9960787, g: 2.9960787, b: 2.9960787, a: 1} - _Color0: {r: 1, g: 1, b: 1, a: 0} - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _DistortionSpeedXYPowerZ: {r: -1, g: 0, b: 0.05, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 0} - _Noise1Scale: {r: 2, g: 1, b: 0, a: 0} - _Noise2Scale: {r: 2, g: 1, b: 0, a: 0} - _NoiseFlow: {r: 1, g: 1, b: 0, a: 0} - _NoisespeedUV: {r: 0, g: 1, b: 0, a: 0} - _Scroll1m: {r: -0.68, g: 0.53, b: 0, a: 0} - _Scroll2: {r: -2.21, g: -0.35, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SpeedMainTexUVNoiseUV: {r: 0.1, g: 1, b: 0, a: 0} - _SpeedMainTexUVNoiseZW: {r: 0, g: 0, b: 0, a: 0} - _TintColor: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: [] m_AllowLocking: 1