using UnityEngine; #if UNITY_EDITOR #endif namespace SickscoreGames.HUDNavigationSystem { [AddComponentMenu (HNS.Name + "/HNS Player Controller")] public class HNSPlayerController : MonoBehaviour { #region Variables #endregion #region Main Methods void Start () { if (HUDNavigationSystem.Instance != null) HUDNavigationSystem.Instance.ChangePlayerController (this.gameObject.transform); } #endregion #region Utility Methods #endregion } #region Subclasses #endregion }