/// --------------------------------------------- /// Behavior Designer /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.BehaviorDesigner.Samples { using UnityEngine; /// /// The entities sample scene can cause URP to crash. Require Unity 6. /// public class VersionCheck : MonoBehaviour { [Tooltip("A reference to the entity panel.")] [SerializeField] protected GameObject m_EntityPanel; /// /// Sets the UI state. /// #if UNITY_6000_0_OR_NEWER private void Awake() { gameObject.SetActive(false); m_EntityPanel.SetActive(true); } #endif } }