using System; using System.Collections.Generic; using System.Text; namespace LunaWolfStudiosEditor.ScriptableSheets.Comparables { /* * The Alphanum Algorithm is an improved sorting algorithm for strings * containing numbers. Instead of sorting numbers in ASCII order like * a standard sort, this algorithm sorts numbers in numeric order. * * Based on the Java implementation of Dave Koelle's Alphanum algorithm. * Contributed by Jonathan Ruckwood * * Adapted by Dominik Hurnaus to * - correctly sort words where one word starts with another word * - have slightly better performance * * Released under the MIT License - https://opensource.org/licenses/MIT * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * */ public class AlphanumComparer : IComparer { private enum ChunkType { Alphanumeric, Numeric }; private bool InChunk(char ch, char otherCh) { ChunkType type = ChunkType.Alphanumeric; if (char.IsDigit(otherCh)) { type = ChunkType.Numeric; } if ((type == ChunkType.Alphanumeric && char.IsDigit(ch)) || (type == ChunkType.Numeric && !char.IsDigit(ch))) { return false; } return true; } public int Compare(string x, string y) { string s1 = x; string s2 = y; if (s1 == null || s2 == null) { return 0; } int thisMarker = 0, thisNumericChunk = 0; int thatMarker = 0, thatNumericChunk = 0; while ((thisMarker < s1.Length) || (thatMarker < s2.Length)) { if (thisMarker >= s1.Length) { return -1; } else if (thatMarker >= s2.Length) { return 1; } char thisCh = s1[thisMarker]; char thatCh = s2[thatMarker]; var thisChunk = new StringBuilder(); var thatChunk = new StringBuilder(); while ((thisMarker < s1.Length) && (thisChunk.Length == 0 || InChunk(thisCh, thisChunk[0]))) { thisChunk.Append(thisCh); thisMarker++; if (thisMarker < s1.Length) { thisCh = s1[thisMarker]; } } while ((thatMarker < s2.Length) && (thatChunk.Length == 0 || InChunk(thatCh, thatChunk[0]))) { thatChunk.Append(thatCh); thatMarker++; if (thatMarker < s2.Length) { thatCh = s2[thatMarker]; } } int result = 0; // If both chunks contain numeric characters, sort them numerically if (char.IsDigit(thisChunk[0]) && char.IsDigit(thatChunk[0])) { thisNumericChunk = Convert.ToInt32(thisChunk.ToString()); thatNumericChunk = Convert.ToInt32(thatChunk.ToString()); if (thisNumericChunk < thatNumericChunk) { result = -1; } if (thisNumericChunk > thatNumericChunk) { result = 1; } } else { result = thisChunk.ToString().CompareTo(thatChunk.ToString()); } if (result != 0) { return result; } } return 0; } } }