/// --------------------------------------------- /// Senses Pack for Behavior Designer Pro /// Copyright (c) Opsive. All Rights Reserved. /// https://www.opsive.com /// --------------------------------------------- namespace Opsive.BehaviorDesigner.AddOns.SensesPack.Runtime.Emitters { using UnityEngine; /// /// A component that defines a temperature volume within a trigger. /// public class TemperatureVolume : MonoBehaviour { [Tooltip("The temperature value for this volume, including any fluctuations.")] [SerializeField] protected float m_Value; [Tooltip("Is the temperature an absolute temperature? If false then the temperature is relative to the scene temperature.")] [SerializeField] protected bool m_Absolute; public float Value { get => m_Value; set => m_Value = value; } public bool Absolute { get => m_Absolute; set => m_Absolute = value; } } }