阶段性完成
This commit is contained in:
@@ -7,15 +7,7 @@
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<ChildrenList>
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<Folder Name="Training" ID="{71A5CB65-2C86-46ED-A6BC-45551DF711BF}" ShortID="588675678">
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<ChildrenList>
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<MusicSegment Name="02 - Synthstorm [Loop] - Soma Animus" ID="{D01D73D3-9AA5-4301-98EB-9867B93C385E}" ShortID="575302458">
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<PropertyList>
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<Property Name="EndPosition" Type="Real64" Value="98823.537414966"/>
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<Property Name="Volume" Type="Real64">
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<ValueList>
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<Value>-2</Value>
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</ValueList>
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</Property>
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</PropertyList>
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<MusicPlaylistContainer Name="NormalBGMList" ID="{D210FA92-A099-4978-BAA8-886AD9B830DB}" ShortID="814503259">
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<ReferenceList>
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<Reference Name="Conversion">
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<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{E01D4FF8-8EF9-475B-B8E2-2C43ED95D11E}"/>
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@@ -23,81 +15,137 @@
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<Reference Name="OutputBus">
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<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{41B65057-77AB-4F60-BB40-6A371E2EC555}"/>
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</Reference>
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<Reference Name="PlaylistRoot">
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<Custom>
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<MusicPlaylistItem Name="" ID="{540F2123-8AA1-4EF6-A41E-CA4B94FE7594}" ShortID="22176263">
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<PropertyList>
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<Property Name="LoopCount" Type="int16" Value="0"/>
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</PropertyList>
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<ChildrenList>
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<MusicPlaylistItem Name="" ID="{7F9A990A-F6ED-41B0-8181-9E1F7542C904}" ShortID="425358603">
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<PropertyList>
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<Property Name="PlaylistItemType" Type="int16" Value="1"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="Segment">
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<ObjectRef Name="02 - Synthstorm [Loop] - Soma Animus" ID="{D01D73D3-9AA5-4301-98EB-9867B93C385E}" WorkUnitID="{3005DA46-6852-4CD8-8C10-2598C545C27D}"/>
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</Reference>
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</ReferenceList>
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</MusicPlaylistItem>
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</ChildrenList>
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</MusicPlaylistItem>
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</Custom>
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</Reference>
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<Reference Name="TransitionRoot">
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<Custom>
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<MusicTransition Name="Root" ID="{349A37EA-6F77-4E8A-AC20-FC40AE77B35C}">
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<PropertyList>
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<Property Name="IsFolder" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<MusicTransition Name="Transition" ID="{0EBF2FC8-86DB-4A3F-A259-E548A0BF1DCC}">
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<TransitionInfo/>
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</MusicTransition>
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</ChildrenList>
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<TransitionInfo/>
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</MusicTransition>
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</Custom>
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</Reference>
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</ReferenceList>
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<ChildrenList>
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<MusicTrack Name="02 - Synthstorm [Loop] - Soma Animus" ID="{4BCCAAD8-7887-4881-BFD9-22AA204E2ABC}" ShortID="156202139">
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<MusicSegment Name="02 - Synthstorm [Loop] - Soma Animus" ID="{D01D73D3-9AA5-4301-98EB-9867B93C385E}" ShortID="575302458">
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<PropertyList>
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<Property Name="EndPosition" Type="Real64" Value="98823.537414966"/>
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<Property Name="Volume" Type="Real64">
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<ValueList>
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<Value>-1</Value>
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</ValueList>
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</Property>
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</PropertyList>
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<ReferenceList>
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<Reference Name="Conversion">
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<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{E01D4FF8-8EF9-475B-B8E2-2C43ED95D11E}"/>
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</Reference>
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<Reference Name="OutputBus">
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<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{41B65057-77AB-4F60-BB40-6A371E2EC555}"/>
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</Reference>
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<Reference Name="TransitionRoot">
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<Custom>
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<MusicTransition Name="Root" ID="{233490EF-CD96-40D4-9A2E-E763BAAF1477}">
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<PropertyList>
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<Property Name="IsFolder" Type="bool" Value="True"/>
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</PropertyList>
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<TransitionInfo/>
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</MusicTransition>
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</Custom>
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</Reference>
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</ReferenceList>
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<ChildrenList>
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<AudioFileSource Name="02 - Synthstorm [Loop] - Soma Animus" ID="{EE2980EF-2F57-462C-8FBB-3B16E746CA00}">
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<Language>SFX</Language>
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<AudioFile>02 - Synthstorm [Loop] - Soma Animus.wav</AudioFile>
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<MediaIDList>
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<MediaID ID="730137640"/>
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</MediaIDList>
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</AudioFileSource>
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<MusicTrack Name="02 - Synthstorm [Loop] - Soma Animus" ID="{4BCCAAD8-7887-4881-BFD9-22AA204E2ABC}" ShortID="156202139">
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<ReferenceList>
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<Reference Name="OutputBus">
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<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{41B65057-77AB-4F60-BB40-6A371E2EC555}"/>
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</Reference>
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<Reference Name="TransitionRoot">
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<Custom>
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<MusicTransition Name="Root" ID="{233490EF-CD96-40D4-9A2E-E763BAAF1477}">
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<PropertyList>
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<Property Name="IsFolder" Type="bool" Value="True"/>
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</PropertyList>
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<TransitionInfo/>
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</MusicTransition>
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</Custom>
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</Reference>
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</ReferenceList>
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<ChildrenList>
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<AudioFileSource Name="02 - Synthstorm [Loop] - Soma Animus" ID="{EE2980EF-2F57-462C-8FBB-3B16E746CA00}">
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<Language>SFX</Language>
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<AudioFile>02 - Synthstorm [Loop] - Soma Animus.wav</AudioFile>
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<MediaIDList>
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<MediaID ID="730137640"/>
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</MediaIDList>
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</AudioFileSource>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="Sequences">
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<Reference>
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<Local>
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<MusicTrackSequence Name="" ID="{EA25F8AC-FE6E-4797-BEDB-43507E477B10}">
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<ObjectLists>
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<ObjectList Name="Clips">
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<Reference>
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<Local>
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<MusicClip Name="02 - Synthstorm [Loop] - Soma Animus" ID="{A13D7D47-E228-4111-B105-3FB49DA04E57}">
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<PropertyList>
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<Property Name="EndTrimOffset" Type="Real64" Value="98823.537414966"/>
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<Property Name="FadeInMode" Type="int16" Value="0"/>
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<Property Name="FadeOutMode" Type="int16" Value="0"/>
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</PropertyList>
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<AudioSourceRef Name="02 - Synthstorm [Loop] - Soma Animus" ID="{EE2980EF-2F57-462C-8FBB-3B16E746CA00}"/>
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</MusicClip>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</MusicTrackSequence>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</MusicTrack>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="Sequences">
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<ObjectList Name="Cues">
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<Reference>
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<Local>
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<MusicTrackSequence Name="" ID="{EA25F8AC-FE6E-4797-BEDB-43507E477B10}">
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<ObjectLists>
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<ObjectList Name="Clips">
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<Reference>
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<Local>
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<MusicClip Name="02 - Synthstorm [Loop] - Soma Animus" ID="{A13D7D47-E228-4111-B105-3FB49DA04E57}">
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<PropertyList>
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<Property Name="EndTrimOffset" Type="Real64" Value="98823.537414966"/>
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<Property Name="FadeInMode" Type="int16" Value="0"/>
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<Property Name="FadeOutMode" Type="int16" Value="0"/>
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</PropertyList>
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<AudioSourceRef Name="02 - Synthstorm [Loop] - Soma Animus" ID="{EE2980EF-2F57-462C-8FBB-3B16E746CA00}"/>
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</MusicClip>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</MusicTrackSequence>
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<MusicCue Name="Entry Cue" ID="{E45EBFF2-FA58-4900-8F86-3A0284DE420A}"/>
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</Local>
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</Reference>
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<Reference>
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<Local>
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<MusicCue Name="Exit Cue" ID="{FA678670-C991-42FB-BA78-BBDA2F5996A1}">
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<PropertyList>
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<Property Name="CueType" Type="int16" Value="1"/>
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<Property Name="TimeMs" Type="Real64" Value="98823.537414966"/>
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</PropertyList>
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</MusicCue>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</MusicTrack>
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</MusicSegment>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="Cues">
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<Reference>
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<Local>
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<MusicCue Name="Entry Cue" ID="{E45EBFF2-FA58-4900-8F86-3A0284DE420A}"/>
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</Local>
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</Reference>
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<Reference>
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<Local>
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<MusicCue Name="Exit Cue" ID="{FA678670-C991-42FB-BA78-BBDA2F5996A1}">
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<PropertyList>
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<Property Name="CueType" Type="int16" Value="1"/>
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<Property Name="TimeMs" Type="Real64" Value="98823.537414966"/>
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</PropertyList>
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</MusicCue>
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</Local>
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</Reference>
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</ObjectList>
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</ObjectLists>
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</MusicSegment>
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</MusicPlaylistContainer>
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</ChildrenList>
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</Folder>
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</ChildrenList>
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