阶段性完成
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@@ -6,7 +6,7 @@ using UnityEngine;
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namespace SLSFramework.LeanPoolAssistance
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{
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public class PooledObject : MonoBehaviour, IPoolable
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public class PooledObject : SerializedMonoBehaviour, IPoolable
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{
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[Tooltip("是否在生成后定时自动回收")]
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public bool isAutoDespawn = true;
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