阶段性完成
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The editor replaces shaders in the materials to make effects work with different Rendering Pipelines.
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Works only with Hovl Studio assets - https://assetstore.unity.com/publishers/28391
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Using:
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Go to tab "Tools > Pipeline changer for Hovl Studio assets"
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After opening the window, select the desired Render Pipeline.
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Don't forget to enable Depth texture and Opaque texture for URP package if you want correct working of Distortion particles.
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Aslo you can not change your URP package settings, but then you need to delete from effects all particles that use Distortion.
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Go to Edit/ProjectSettings/Graphics and there you can find your URP package in Scriptable Render Pipeline Settings.
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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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fileFormatVersion: 2
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guid: a7dd4b36a694a6a46ac961ab2f5a0f92
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TextScriptImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 157764
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packageName: Support package for Hovl Studio assets
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packageVersion: 3.17
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assetPath: Assets/Hovl Studio/Render Pipelines support/Documentation.txt
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uploadId: 730589
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