做不出来

This commit is contained in:
SoulliesOfficial
2026-06-30 01:48:58 -04:00
parent 9a9e48f8a5
commit ddd387ef35
132 changed files with 8945 additions and 2943 deletions

View File

@@ -1,13 +1,5 @@
using System;
using System.Collections.Generic;
using ChocDino.UIFX;
using Cielonos.MainGame.Buffs.Character;
using Cielonos.MainGame.Characters;
using Cielonos.MainGame.Effects.Feedback;
using Cielonos.MainGame.UI;
using SLSUtilities.Feedback;
using SLSUtilities.General;
using SLSUtilities.FunctionalAnimation;
using SLSUtilities.WwiseAssistance;
using UnityEngine;
using Random = UnityEngine.Random;
@@ -114,11 +106,9 @@ namespace Cielonos.MainGame.Inventory.Collections
slash.Initialize<NormalArea>(player, this, Fraction.Enemy)
.SetAttackSubmodule<NormalArea>(attackUnit)
.SetTimeSubmodule<NormalArea>(2f, 0f, 0.22f)
.SetTimeSubmodule<NormalArea>(2f, 0.02f, 0.24f)
.SetHitSubmodule<NormalArea>(0.07f, 3);
slash.SetImpulseSubmodule(1f).WithRepulsion(5f);
slash.hitSm.AddHitSound(AK.EVENTS.POLYCHROME_HEAVYATTACKLHIT)
.AddHitEvent((enemy, hitPosition) =>
{