做不出来
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using UnityEngine;
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namespace Cielonos.MainGame.Inventory.Collections
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{
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/// <summary>
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/// 光子折跃器 / Photon Warper
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/// Polychrome的扩展器,若敌人在2米之外,重攻击(AttackRA)在起手(Startup)结束时折跃至其身前2米。
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/// </summary>
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public class PhotonWarper : ExtenderBase
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{
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public override void OnObtained()
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{
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hostType = typeof(Polychrome);
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base.OnObtained();
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}
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}
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}
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