做不出来
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@@ -1,3 +1,4 @@
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using Cielonos.MainGame.Effects;
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using Cielonos.MainGame.Effects.Feedback;
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using SLSUtilities.General;
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using Unity.Mathematics;
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@@ -31,7 +32,7 @@ namespace Cielonos.MainGame.Characters
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player.landMovementSc.TurnToDirection(direction, 0f);
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}
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}
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if(player.eventSm is PlayerEventSubmodule playerEventSm)
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{
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foreach(var action in playerEventSm.onDodgeAttempt.Values) action.Invoke(success);
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