更新
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@@ -11,7 +11,7 @@ GameObject:
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- component: {fileID: 3664732844563640504}
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- component: {fileID: 3664732844563640502}
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- component: {fileID: 3664732844563640503}
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- component: {fileID: 5224312443493375897}
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- component: {fileID: 6530935193885342342}
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m_Layer: 11
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m_Name: Impact_Tech
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m_TagString:
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@@ -2400,7 +2400,7 @@ ParticleSystemRenderer:
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m_MeshWeighting2: 1
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m_MeshWeighting3: 1
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m_MaskInteraction: 0
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--- !u!114 &5224312443493375897
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--- !u!114 &6530935193885342342
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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@@ -2409,9 +2409,9 @@ MonoBehaviour:
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m_GameObject: {fileID: 3664732844563640505}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: cfc79d04c0439624b848efbb0e52b465, type: 3}
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m_Script: {fileID: 11500000, guid: 5dc3f30af6da99e4aa3cece3b17619f8, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::SLSFramework.LeanPoolAssistance.PooledObject
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m_EditorClassIdentifier: Assembly-CSharp::Cielonos.MainGame.VFXObject
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serializationData:
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SerializedFormat: 2
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SerializedBytes:
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@@ -2423,6 +2423,13 @@ MonoBehaviour:
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SerializationNodes: []
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isAutoDespawn: 1
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autoDespawnTime: 1.5
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despawnTimer: 0
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particles:
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- {fileID: 3664732844563640502}
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- {fileID: 3664732844850724832}
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- {fileID: 3664732845141105963}
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- {fileID: 3664732846306563504}
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- {fileID: 3664732845773901481}
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--- !u!1 &3664732844850724835
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GameObject:
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m_ObjectHideFlags: 0
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