MusicBeat
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@@ -6,6 +6,7 @@ using DamageNumbersPro;
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using Sirenix.OdinInspector;
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using SLSUtilities.General;
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using UnityEngine;
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using UnityEngine.Serialization;
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namespace Cielonos.MainGame
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{
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@@ -129,4 +130,12 @@ namespace Cielonos.MainGame
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}
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}
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}
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public partial class MainGameBaseCollection
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{
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//Music Beat Combat System
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[FormerlySerializedAs("beatPointerCollection")]
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public SerializedDictionary<string, GameObject> beatMarkerCollection = new SerializedDictionary<string, GameObject>();
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}
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}
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