MusicBeat

This commit is contained in:
SoulliesOfficial
2026-05-26 00:21:27 -04:00
parent 649b7a5ddc
commit b5cb6152ff
663 changed files with 534461 additions and 587 deletions

View File

@@ -36,7 +36,7 @@ namespace Cielonos.MainGame.Characters
public bool isDuringCameraSwitch;
private const float CameraSwitchCooldown = 0.25f;
public CharacterBase lockTarget;
public Enemy lockTarget;
private float lastTargetSwitchTime;
private const float TargetSwitchCooldown = 0.25f;
public Transform targetPoint;
@@ -90,7 +90,7 @@ namespace Cielonos.MainGame.Characters
{
if(isDuringCameraSwitch) return;
CharacterBase target = CombatManager.EnemySm.GetNearestEnemy(50f);
Enemy target = CombatManager.EnemySm.GetNearestEnemy(50f);
if (target != null)
{
@@ -168,7 +168,7 @@ namespace Cielonos.MainGame.Characters
if (Time.time - lastTargetSwitchTime < TargetSwitchCooldown) return;
List<CharacterBase> sortedEnemies = CombatManager.EnemySm.GetVisibleEnemiesSortedByScreenX();
List<Enemy> sortedEnemies = CombatManager.EnemySm.GetVisibleEnemiesSortedByScreenX();
if (sortedEnemies.Count <= 1) return;
int currentIndex = sortedEnemies.IndexOf(lockTarget);
@@ -198,7 +198,7 @@ namespace Cielonos.MainGame.Characters
SetNewTarget(sortedEnemies[newIndex]);
}
private void SetNewTarget(CharacterBase newTarget)
private void SetNewTarget(Enemy newTarget)
{
if (lockTarget != null)
{