后处理+FEEL完全改进
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@@ -1,3 +1,4 @@
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using System;
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using Cielonos.MainGame.Characters;
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using SLSFramework.General;
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using UnityEngine;
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@@ -14,15 +15,17 @@ namespace Cielonos.MainGame
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protected override void Awake()
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{
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base.Awake();
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Application.targetFrameRate = 120;
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}
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private void Start()
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{
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Application.targetFrameRate = 60;
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}
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}
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public partial class MainGameManager
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{
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public static Player Player => Instance.player;
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public static float PlayerTimeScale => Instance.player.selfTimeSm.TimeScale;
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public static float PlayerDeltaTime => Instance.player.selfTimeSm.DeltaTime;
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public static BasePrefabsCollection BasePrefabs => Instance.basePrefabs;
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}
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}
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