后处理+FEEL完全改进
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@@ -99,9 +99,9 @@ namespace Cielonos.MainGame.Characters
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{
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if (IsMoving)
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{
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operation.Dash();
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player.landMovementSc.TurnToDirection(new Vector3(Move.x, 0, Move.y));
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preinputSubmodule.RegisterPreinputAction(() => operation.Dash(), 10);
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Vector3 direction = new Vector3(Move.x, 0, Move.y);
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operation.Dash(direction);
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preinputSubmodule.RegisterPreinputAction(() => operation.Dash(direction), 10);
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}
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else
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{
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