后处理+FEEL完全改进

This commit is contained in:
SoulliesOfficial
2025-12-22 18:36:29 -05:00
parent c3914da4ac
commit a2052bfe16
1427 changed files with 193092 additions and 374110 deletions

View File

@@ -0,0 +1,26 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SpriteShadersUltimate
{
[AddComponentMenu("Sprite Shaders Ultimate/Utility/Unscaled Time SSU")]
[ExecuteAlways]
public class UnscaledTimeSSU : MonoBehaviour
{
public bool dontDestroyOnLoad;
void Awake()
{
if(dontDestroyOnLoad && Application.isPlaying)
{
DontDestroyOnLoad(gameObject);
}
}
void Update()
{
Shader.SetGlobalFloat("UnscaledTime", Time.unscaledTime);
}
}
}