后处理+FEEL完全改进

This commit is contained in:
SoulliesOfficial
2025-12-22 18:36:29 -05:00
parent c3914da4ac
commit a2052bfe16
1427 changed files with 193092 additions and 374110 deletions

View File

@@ -0,0 +1,22 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SpriteShadersUltimate
{
[AddComponentMenu("Sprite Shaders Ultimate/Wind/Wind Parallax")]
public class WindParallaxSSU : MonoBehaviour
{
float originalXPosition;
void Awake()
{
originalXPosition = transform.position.x;
}
void Start()
{
GetComponent<Renderer>().material.SetFloat("_WindXPosition", originalXPosition);
}
}
}