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type: {class: , ns: , asm: }
|
||||
@@ -0,0 +1,15 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e11ec13937231ff4fb507cd8864deafc
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 284559
|
||||
packageName: Scriptable Sheets
|
||||
packageVersion: 1.8.0
|
||||
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/Sampler/ScriptableObjects/SerializedPropertySampler1.asset
|
||||
uploadId: 823456
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f4444f12e4f69646bf910153a769f95
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,186 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace LunaWolfStudios.ScriptableSheets.Samples.Sampler
|
||||
{
|
||||
[System.Serializable]
|
||||
public class SerializedComponentPropertySampler : MonoBehaviour
|
||||
{
|
||||
// Generic
|
||||
[SerializeField]
|
||||
private int[] m_IntArray = { 1, 2, 3 };
|
||||
public int[] IntArray { get => m_IntArray; set => m_IntArray = value; }
|
||||
|
||||
[SerializeField]
|
||||
private List<string> m_StringList = new List<string> { "one", "two", "three" };
|
||||
public List<string> StringList { get => m_StringList; set => m_StringList = value; }
|
||||
|
||||
[SerializeField]
|
||||
private List<Material> m_MaterialList;
|
||||
public List<Material> MaterialList { get => m_MaterialList; set => m_MaterialList = value; }
|
||||
|
||||
[SerializeField]
|
||||
private SampleStruct m_SampleStruct = new SampleStruct { X = 10, Y = 20 };
|
||||
public SampleStruct SampleStruct { get => m_SampleStruct; set => m_SampleStruct = value; }
|
||||
|
||||
[SerializeField]
|
||||
private SampleClass m_SampleClass = new SampleClass { Name = "Foo", Id = 1 };
|
||||
public SampleClass SampleClass { get => m_SampleClass; set => m_SampleClass = value; }
|
||||
|
||||
// Integer
|
||||
[SerializeField]
|
||||
private int m_IntValue = int.MaxValue;
|
||||
public int IntValue { get => m_IntValue; set => m_IntValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private byte m_ByteValue = byte.MaxValue;
|
||||
public byte ByteValue { get => m_ByteValue; set => m_ByteValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private short m_ShortValue = short.MaxValue;
|
||||
public short ShortValue { get => m_ShortValue; set => m_ShortValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private long m_LongValue = long.MaxValue;
|
||||
public long LongValue { get => m_LongValue; set => m_LongValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private uint m_UIntValue = uint.MaxValue;
|
||||
public uint UIntValue { get => m_UIntValue; set => m_UIntValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private ulong m_ULongValue = ulong.MaxValue;
|
||||
public ulong ULongValue { get => m_ULongValue; set => m_ULongValue = value; }
|
||||
|
||||
// Boolean
|
||||
[SerializeField]
|
||||
private bool m_BoolValue = true;
|
||||
public bool BoolValue { get => m_BoolValue; set => m_BoolValue = value; }
|
||||
|
||||
// Float
|
||||
[SerializeField]
|
||||
private float m_FloatValue = 2.71f;
|
||||
public float FloatValue { get => m_FloatValue; set => m_FloatValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private double m_DoubleValue = 3.141592653589;
|
||||
public double DoubleValue { get => m_DoubleValue; set => m_DoubleValue = value; }
|
||||
|
||||
// String
|
||||
[SerializeField]
|
||||
private string m_StringValue = "Hello, World!";
|
||||
public string StringValue { get => m_StringValue; set => m_StringValue = value; }
|
||||
|
||||
// Color
|
||||
[SerializeField]
|
||||
private Color m_ColorValue = Color.red;
|
||||
public Color ColorValue { get => m_ColorValue; set => m_ColorValue = value; }
|
||||
|
||||
// ObjectReference
|
||||
[SerializeField]
|
||||
private GameObject m_GameObjectReference;
|
||||
public GameObject GameObjectReference { get => m_GameObjectReference; set => m_GameObjectReference = value; }
|
||||
|
||||
// LayerMask
|
||||
[SerializeField]
|
||||
private LayerMask m_LayerMaskValue;
|
||||
public LayerMask LayerMaskValue { get => m_LayerMaskValue; set => m_LayerMaskValue = value; }
|
||||
|
||||
// Enum
|
||||
[SerializeField]
|
||||
private SampleEnum m_EnumValue = SampleEnum.OptionA;
|
||||
public SampleEnum EnumValue { get => m_EnumValue; set => m_EnumValue = value; }
|
||||
|
||||
// Vector2
|
||||
[SerializeField]
|
||||
private Vector2 m_Vector2Value = new Vector2(1.0f, 2.0f);
|
||||
public Vector2 Vector2Value { get => m_Vector2Value; set => m_Vector2Value = value; }
|
||||
|
||||
// Vector3
|
||||
[SerializeField]
|
||||
private Vector3 m_Vector3Value = new Vector3(1.0f, 2.0f, 3.0f);
|
||||
public Vector3 Vector3Value { get => m_Vector3Value; set => m_Vector3Value = value; }
|
||||
|
||||
// Vector4
|
||||
[SerializeField]
|
||||
private Vector4 m_Vector4Value = new Vector4(1.0f, 2.0f, 3.0f, 4.0f);
|
||||
public Vector4 Vector4Value { get => m_Vector4Value; set => m_Vector4Value = value; }
|
||||
|
||||
// Rect
|
||||
[SerializeField]
|
||||
private Rect m_RectValue = new Rect(0, 0, 100, 100);
|
||||
public Rect RectValue { get => m_RectValue; set => m_RectValue = value; }
|
||||
|
||||
// ArraySize
|
||||
[SerializeField]
|
||||
private int m_ArraySize = 3;
|
||||
public int ArraySize { get => m_ArraySize; set => m_ArraySize = value; }
|
||||
|
||||
// Character
|
||||
[SerializeField]
|
||||
private char m_CharValue = 'A';
|
||||
public char CharValue { get => m_CharValue; set => m_CharValue = value; }
|
||||
|
||||
// AnimationCurve
|
||||
[SerializeField]
|
||||
private AnimationCurve m_AnimationCurveValue = AnimationCurve.Linear(0, 0, 1, 1);
|
||||
public AnimationCurve AnimationCurveValue { get => m_AnimationCurveValue; set => m_AnimationCurveValue = value; }
|
||||
|
||||
// Bounds
|
||||
[SerializeField]
|
||||
private Bounds m_BoundsValue = new Bounds(Vector3.zero, Vector3.one);
|
||||
public Bounds BoundsValue { get => m_BoundsValue; set => m_BoundsValue = value; }
|
||||
|
||||
// Gradient
|
||||
[SerializeField]
|
||||
private Gradient m_GradientValue = new Gradient();
|
||||
public Gradient GradientValue { get => m_GradientValue; set => m_GradientValue = value; }
|
||||
|
||||
// Quaternion
|
||||
[SerializeField]
|
||||
private Quaternion m_QuaternionValue = Quaternion.identity;
|
||||
public Quaternion QuaternionValue { get => m_QuaternionValue; set => m_QuaternionValue = value; }
|
||||
|
||||
// ExposedReference
|
||||
[SerializeField]
|
||||
private ExposedReference<ScriptableObject> m_ExposedReferenceValue;
|
||||
public ExposedReference<ScriptableObject> ExposedReferenceValue { get => m_ExposedReferenceValue; set => m_ExposedReferenceValue = value; }
|
||||
|
||||
// FixedBufferSize
|
||||
[SerializeField]
|
||||
private int m_FixedBufferSize = 10;
|
||||
public int FixedBufferSize { get => m_FixedBufferSize; set => m_FixedBufferSize = value; }
|
||||
|
||||
// Vector2Int
|
||||
[SerializeField]
|
||||
private Vector2Int m_Vector2IntValue = new Vector2Int(1, 2);
|
||||
public Vector2Int Vector2IntValue { get => m_Vector2IntValue; set => m_Vector2IntValue = value; }
|
||||
|
||||
// Vector3Int
|
||||
[SerializeField]
|
||||
private Vector3Int m_Vector3IntValue = new Vector3Int(1, 2, 3);
|
||||
public Vector3Int Vector3IntValue { get => m_Vector3IntValue; set => m_Vector3IntValue = value; }
|
||||
|
||||
// RectInt
|
||||
[SerializeField]
|
||||
private RectInt m_RectIntValue = new RectInt(0, 0, 100, 100);
|
||||
public RectInt RectIntValue { get => m_RectIntValue; set => m_RectIntValue = value; }
|
||||
|
||||
// BoundsInt
|
||||
[SerializeField]
|
||||
private BoundsInt m_BoundsIntValue = new BoundsInt(Vector3Int.zero, Vector3Int.one);
|
||||
public BoundsInt BoundsIntValue { get => m_BoundsIntValue; set => m_BoundsIntValue = value; }
|
||||
|
||||
#if UNITY_2022_1_OR_NEWER
|
||||
// ManagedReference
|
||||
[SerializeReference]
|
||||
private SampleClass m_ManagedReferenceValue;
|
||||
public SampleClass ManagedReferenceValue { get => m_ManagedReferenceValue; set => m_ManagedReferenceValue = value; }
|
||||
#endif
|
||||
|
||||
// Hash128
|
||||
[SerializeField]
|
||||
private Hash128 m_Hash128Value = new Hash128(1, 2, 3, 4);
|
||||
public Hash128 Hash128Value { get => m_Hash128Value; set => m_Hash128Value = value; }
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e14e6443847e0e4449321f9933578d40
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 284559
|
||||
packageName: Scriptable Sheets
|
||||
packageVersion: 1.8.0
|
||||
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/Sampler/Scripts/SerializedComponentPropertySampler.cs
|
||||
uploadId: 823456
|
||||
@@ -0,0 +1,225 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace LunaWolfStudios.ScriptableSheets.Samples.Sampler
|
||||
{
|
||||
[System.Serializable]
|
||||
public class SerializedPropertySampler : ScriptableObject
|
||||
{
|
||||
// Generic
|
||||
[SerializeField]
|
||||
private int[] m_IntArray = { 1, 2, 3 };
|
||||
public int[] IntArray { get => m_IntArray; set => m_IntArray = value; }
|
||||
|
||||
[SerializeField]
|
||||
private List<string> m_StringList = new List<string> { "one", "two", "three" };
|
||||
public List<string> StringList { get => m_StringList; set => m_StringList = value; }
|
||||
|
||||
[SerializeField]
|
||||
private List<Material> m_MaterialList;
|
||||
public List<Material> MaterialList { get => m_MaterialList; set => m_MaterialList = value; }
|
||||
|
||||
[SerializeField]
|
||||
private SampleStruct m_SampleStruct = new SampleStruct { X = 10, Y = 20 };
|
||||
public SampleStruct SampleStruct { get => m_SampleStruct; set => m_SampleStruct = value; }
|
||||
|
||||
[SerializeField]
|
||||
private SampleClass m_SampleClass = new SampleClass { Name = "Foo", Id = 1 };
|
||||
public SampleClass SampleClass { get => m_SampleClass; set => m_SampleClass = value; }
|
||||
|
||||
// Integer
|
||||
[SerializeField]
|
||||
private int m_IntValue = int.MaxValue;
|
||||
public int IntValue { get => m_IntValue; set => m_IntValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private byte m_ByteValue = byte.MaxValue;
|
||||
public byte ByteValue { get => m_ByteValue; set => m_ByteValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private short m_ShortValue = short.MaxValue;
|
||||
public short ShortValue { get => m_ShortValue; set => m_ShortValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private long m_LongValue = long.MaxValue;
|
||||
public long LongValue { get => m_LongValue; set => m_LongValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private uint m_UIntValue = uint.MaxValue;
|
||||
public uint UIntValue { get => m_UIntValue; set => m_UIntValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private ulong m_ULongValue = ulong.MaxValue;
|
||||
public ulong ULongValue { get => m_ULongValue; set => m_ULongValue = value; }
|
||||
|
||||
// Boolean
|
||||
[SerializeField]
|
||||
private bool m_BoolValue = true;
|
||||
public bool BoolValue { get => m_BoolValue; set => m_BoolValue = value; }
|
||||
|
||||
// Float
|
||||
[SerializeField]
|
||||
private float m_FloatValue = 2.71f;
|
||||
public float FloatValue { get => m_FloatValue; set => m_FloatValue = value; }
|
||||
|
||||
[SerializeField]
|
||||
private double m_DoubleValue = 3.141592653589;
|
||||
public double DoubleValue { get => m_DoubleValue; set => m_DoubleValue = value; }
|
||||
|
||||
// String
|
||||
[SerializeField]
|
||||
private string m_StringValue = "Hello, World!";
|
||||
public string StringValue { get => m_StringValue; set => m_StringValue = value; }
|
||||
|
||||
// Color
|
||||
[SerializeField]
|
||||
private Color m_ColorValue = Color.red;
|
||||
public Color ColorValue { get => m_ColorValue; set => m_ColorValue = value; }
|
||||
|
||||
// ObjectReference
|
||||
[SerializeField]
|
||||
private GameObject m_GameObjectReference;
|
||||
public GameObject GameObjectReference { get => m_GameObjectReference; set => m_GameObjectReference = value; }
|
||||
|
||||
// LayerMask
|
||||
[SerializeField]
|
||||
private LayerMask m_LayerMaskValue;
|
||||
public LayerMask LayerMaskValue { get => m_LayerMaskValue; set => m_LayerMaskValue = value; }
|
||||
|
||||
// Enum
|
||||
[SerializeField]
|
||||
private SampleEnum m_EnumValue = SampleEnum.OptionA;
|
||||
public SampleEnum EnumValue { get => m_EnumValue; set => m_EnumValue = value; }
|
||||
|
||||
// Vector2
|
||||
[SerializeField]
|
||||
private Vector2 m_Vector2Value = new Vector2(1.0f, 2.0f);
|
||||
public Vector2 Vector2Value { get => m_Vector2Value; set => m_Vector2Value = value; }
|
||||
|
||||
// Vector3
|
||||
[SerializeField]
|
||||
private Vector3 m_Vector3Value = new Vector3(1.0f, 2.0f, 3.0f);
|
||||
public Vector3 Vector3Value { get => m_Vector3Value; set => m_Vector3Value = value; }
|
||||
|
||||
// Vector4
|
||||
[SerializeField]
|
||||
private Vector4 m_Vector4Value = new Vector4(1.0f, 2.0f, 3.0f, 4.0f);
|
||||
public Vector4 Vector4Value { get => m_Vector4Value; set => m_Vector4Value = value; }
|
||||
|
||||
// Rect
|
||||
[SerializeField]
|
||||
private Rect m_RectValue = new Rect(0, 0, 100, 100);
|
||||
public Rect RectValue { get => m_RectValue; set => m_RectValue = value; }
|
||||
|
||||
// ArraySize
|
||||
[SerializeField]
|
||||
private int m_ArraySize = 3;
|
||||
public int ArraySize { get => m_ArraySize; set => m_ArraySize = value; }
|
||||
|
||||
// Character
|
||||
[SerializeField]
|
||||
private char m_CharValue = 'A';
|
||||
public char CharValue { get => m_CharValue; set => m_CharValue = value; }
|
||||
|
||||
// AnimationCurve
|
||||
[SerializeField]
|
||||
private AnimationCurve m_AnimationCurveValue = AnimationCurve.Linear(0, 0, 1, 1);
|
||||
public AnimationCurve AnimationCurveValue { get => m_AnimationCurveValue; set => m_AnimationCurveValue = value; }
|
||||
|
||||
// Bounds
|
||||
[SerializeField]
|
||||
private Bounds m_BoundsValue = new Bounds(Vector3.zero, Vector3.one);
|
||||
public Bounds BoundsValue { get => m_BoundsValue; set => m_BoundsValue = value; }
|
||||
|
||||
// Gradient
|
||||
[SerializeField]
|
||||
private Gradient m_GradientValue = new Gradient();
|
||||
public Gradient GradientValue { get => m_GradientValue; set => m_GradientValue = value; }
|
||||
|
||||
// Quaternion
|
||||
[SerializeField]
|
||||
private Quaternion m_QuaternionValue = Quaternion.identity;
|
||||
public Quaternion QuaternionValue { get => m_QuaternionValue; set => m_QuaternionValue = value; }
|
||||
|
||||
// ExposedReference
|
||||
[SerializeField]
|
||||
private ExposedReference<ScriptableObject> m_ExposedReferenceValue;
|
||||
public ExposedReference<ScriptableObject> ExposedReferenceValue { get => m_ExposedReferenceValue; set => m_ExposedReferenceValue = value; }
|
||||
|
||||
// FixedBufferSize
|
||||
[SerializeField]
|
||||
private int m_FixedBufferSize = 10;
|
||||
public int FixedBufferSize { get => m_FixedBufferSize; set => m_FixedBufferSize = value; }
|
||||
|
||||
// Vector2Int
|
||||
[SerializeField]
|
||||
private Vector2Int m_Vector2IntValue = new Vector2Int(1, 2);
|
||||
public Vector2Int Vector2IntValue { get => m_Vector2IntValue; set => m_Vector2IntValue = value; }
|
||||
|
||||
// Vector3Int
|
||||
[SerializeField]
|
||||
private Vector3Int m_Vector3IntValue = new Vector3Int(1, 2, 3);
|
||||
public Vector3Int Vector3IntValue { get => m_Vector3IntValue; set => m_Vector3IntValue = value; }
|
||||
|
||||
// RectInt
|
||||
[SerializeField]
|
||||
private RectInt m_RectIntValue = new RectInt(0, 0, 100, 100);
|
||||
public RectInt RectIntValue { get => m_RectIntValue; set => m_RectIntValue = value; }
|
||||
|
||||
// BoundsInt
|
||||
[SerializeField]
|
||||
private BoundsInt m_BoundsIntValue = new BoundsInt(Vector3Int.zero, Vector3Int.one);
|
||||
public BoundsInt BoundsIntValue { get => m_BoundsIntValue; set => m_BoundsIntValue = value; }
|
||||
|
||||
#if UNITY_2022_1_OR_NEWER
|
||||
// ManagedReference
|
||||
[SerializeReference]
|
||||
private SampleClass m_ManagedReferenceValue;
|
||||
public SampleClass ManagedReferenceValue { get => m_ManagedReferenceValue; set => m_ManagedReferenceValue = value; }
|
||||
#endif
|
||||
|
||||
// Hash128
|
||||
[SerializeField]
|
||||
private Hash128 m_Hash128Value = new Hash128(1, 2, 3, 4);
|
||||
public Hash128 Hash128Value { get => m_Hash128Value; set => m_Hash128Value = value; }
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public struct SampleStruct
|
||||
{
|
||||
[SerializeField]
|
||||
private int m_X;
|
||||
public int X { get => m_X; set => m_X = value; }
|
||||
|
||||
[SerializeField]
|
||||
private int m_Y;
|
||||
public int Y { get => m_Y; set => m_Y = value; }
|
||||
|
||||
[SerializeField]
|
||||
private Sprite m_Icon;
|
||||
public Sprite Icon { get => m_Icon; set => m_Icon = value; }
|
||||
}
|
||||
|
||||
[System.Serializable]
|
||||
public class SampleClass
|
||||
{
|
||||
[SerializeField]
|
||||
private string m_Name;
|
||||
public string Name { get => m_Name; set => m_Name = value; }
|
||||
|
||||
[SerializeField]
|
||||
private int m_Id;
|
||||
public int Id { get => m_Id; set => m_Id = value; }
|
||||
|
||||
[SerializeField]
|
||||
private Sprite m_Icon;
|
||||
public Sprite Icon { get => m_Icon; set => m_Icon = value; }
|
||||
}
|
||||
|
||||
public enum SampleEnum
|
||||
{
|
||||
OptionA = 0,
|
||||
OptionB = 1,
|
||||
OptionC = 2,
|
||||
}
|
||||
}
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fileFormatVersion: 2
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 284559
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packageName: Scriptable Sheets
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packageVersion: 1.8.0
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assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/Sampler/Scripts/SerializedPropertySampler.cs
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uploadId: 823456
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fileFormatVersion: 2
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guid: 7a2e41fe7e0927c49b4813a784402399
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folderAsset: yes
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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isReadable: 0
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streamingMipmapsPriority: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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wrapV: 1
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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swizzle: 50462976
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buildTarget: DefaultTexturePlatform
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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spriteID: 5e97eb03825dee720800000000000000
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userData:
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assetBundleName:
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assetBundleVariant:
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serializedVersion: 1
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productId: 284559
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packageName: Scriptable Sheets
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packageVersion: 1.8.0
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assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/Sampler/Sprites/SamplerSprite1.png
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uploadId: 823456
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fileFormatVersion: 2
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guid: 44704edff4e9147438855313cb32107e
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 13
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mipmaps:
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mipMapMode: 0
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linearTexture: 0
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fadeOut: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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normalMapFilter: 0
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flipGreenChannel: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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aniso: 1
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mipBias: 0
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spriteMeshType: 1
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spritePivot: {x: 0.5, y: 0.5}
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spriteGenerateFallbackPhysicsShape: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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internalID: 0
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vertices: []
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indices:
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edges: []
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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mipmapLimitGroupName:
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pSDRemoveMatte: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 284559
|
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packageName: Scriptable Sheets
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||||
packageVersion: 1.8.0
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||||
assetPath: Packages/com.lunawolfstudios.scriptablesheets/Samples~/Sampler/Sprites/SamplerSprite2.png
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uploadId: 823456
|
||||
Reference in New Issue
Block a user