整合SLSUtilities
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using System.Collections.Generic;
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using UnityEngine;
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namespace LunaWolfStudios.ScriptableSheets.Samples.Collections
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{
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[System.Serializable]
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public abstract class ScriptableCollection<T> : ScriptableObject
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{
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[SerializeField]
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private T[] m_ObjectsArray;
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public T[] ObjectsArray => m_ObjectsArray;
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[SerializeField]
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private List<T> m_ObjectsList;
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public List<T> ObjectsList => m_ObjectsList;
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}
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}
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