整合SLSUtilities
This commit is contained in:
@@ -0,0 +1,452 @@
|
||||
using LunaWolfStudiosEditor.ScriptableSheets.Importers;
|
||||
using LunaWolfStudiosEditor.ScriptableSheets.Layout;
|
||||
using LunaWolfStudiosEditor.ScriptableSheets.Scanning;
|
||||
using Newtonsoft.Json;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace LunaWolfStudiosEditor.ScriptableSheets.Settings
|
||||
{
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
|
||||
// We cannot persist a ScriptableSingleton in Unity versions prior to 2020 because FilePathAttribute is internal.
|
||||
// https://forum.unity.com/threads/missing-documentation-for-scriptable-singleton.292754/
|
||||
[FilePath("UserSettings/ScriptableSheetsSettings.asset", FilePathAttribute.Location.ProjectFolder)]
|
||||
#endif
|
||||
public class ScriptableSheetsSettings : ScriptableSingleton<ScriptableSheetsSettings>
|
||||
{
|
||||
[SerializeField]
|
||||
private DataTransferSettings m_DataTransfer;
|
||||
public DataTransferSettings DataTransfer => m_DataTransfer;
|
||||
|
||||
[SerializeField]
|
||||
private ObjectManagementSettings m_ObjectManagement;
|
||||
public ObjectManagementSettings ObjectManagement => m_ObjectManagement;
|
||||
|
||||
[SerializeField]
|
||||
private UserInterfaceSettings m_UserInterface;
|
||||
public UserInterfaceSettings UserInterface => m_UserInterface;
|
||||
|
||||
[SerializeField]
|
||||
private WorkloadSettings m_Workload;
|
||||
public WorkloadSettings Workload => m_Workload;
|
||||
|
||||
[SerializeField]
|
||||
private ExperimentalSettings m_Experimental;
|
||||
public ExperimentalSettings Experimental => m_Experimental;
|
||||
|
||||
[SerializeField]
|
||||
private List<GoogleSheetsImporter> m_GoogleSheetsImporters = new List<GoogleSheetsImporter>();
|
||||
public List<GoogleSheetsImporter> GoogleSheetsImporters => m_GoogleSheetsImporters;
|
||||
|
||||
[SerializeField]
|
||||
private string m_WindowSessionStates;
|
||||
|
||||
private bool m_IsQuitting;
|
||||
private bool m_WasWindowDestroyedThisUpdate;
|
||||
|
||||
private ScanOption m_PreviousScanOption;
|
||||
private string[] m_PreviousScanPaths;
|
||||
private bool m_PreviousRootPrefabsOnly;
|
||||
private bool m_PreviousCaseSensitive;
|
||||
private bool m_PreviousStartsWith;
|
||||
|
||||
private float m_PreviousHiglightAlpha;
|
||||
private bool m_PreviousHighlightSelectedRow;
|
||||
private bool m_PreviousHighlightSelectedColumn;
|
||||
private HeaderFormat m_PreviousHeaderFormat;
|
||||
private bool m_PreviousLockNames;
|
||||
private int m_PreviousRowLineHeight;
|
||||
private bool m_PreviousShowAssetPreviews;
|
||||
private ScaleMode m_PreviousPreviewScaleMode;
|
||||
private bool m_PreviousShowRowIndex;
|
||||
private bool m_PreviousShowColumnIndex;
|
||||
private bool m_PreviousShowChildren;
|
||||
private bool m_PreviousShowArrays;
|
||||
private bool m_PreviousOverrideArraySize;
|
||||
private int m_PreviousArraySize;
|
||||
private bool m_PreviousShowAssetPath;
|
||||
private bool m_PreviousShowGuids;
|
||||
private bool m_PreviousShowReadOnly;
|
||||
private bool m_PreviousSubAssetFilters;
|
||||
|
||||
private int m_PreviousMaxIterations;
|
||||
private int m_PreviousRowsPerPage;
|
||||
private int m_PreviousVisibleColumnLimit;
|
||||
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
private string m_FilePath;
|
||||
private string m_FolderPath;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if (!System.IO.File.Exists(GetFilePath()))
|
||||
{
|
||||
ResetDefaultsAndSave();
|
||||
}
|
||||
m_FilePath = System.IO.Path.Combine(Application.dataPath, "..", GetFilePath());
|
||||
m_FolderPath = System.IO.Path.GetDirectoryName(m_FilePath);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
CacheReactiveSettings();
|
||||
EditorApplication.wantsToQuit += OnEditorApplicationWantsToQuit;
|
||||
EditorApplication.update += OnEditorApplicationUpdate;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
// Save window session state when assembly reloads.
|
||||
if (!m_IsQuitting)
|
||||
{
|
||||
SaveWindowSessions();
|
||||
}
|
||||
}
|
||||
|
||||
private bool OnEditorApplicationWantsToQuit()
|
||||
{
|
||||
try
|
||||
{
|
||||
m_IsQuitting = true;
|
||||
SaveWindowSessions();
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
Save(true);
|
||||
#endif
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Debug.LogError($"An error occured while trying to save {nameof(ScriptableSheetsSettings)}.\n{ex.Message}");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private void OnEditorApplicationUpdate()
|
||||
{
|
||||
m_WasWindowDestroyedThisUpdate = false;
|
||||
}
|
||||
|
||||
private void SaveWindowSessions()
|
||||
{
|
||||
if (ScriptableSheetsEditorWindow.Instances.Count > 0)
|
||||
{
|
||||
var windowSessionStates = GetWindowSessionStates();
|
||||
if (windowSessionStates == null)
|
||||
{
|
||||
windowSessionStates = new HashSet<WindowSessionState>();
|
||||
}
|
||||
foreach (var window in ScriptableSheetsEditorWindow.Instances)
|
||||
{
|
||||
windowSessionStates.Add(window.GetWindowSessionState());
|
||||
}
|
||||
// Remove duplicate session caches that have the same instance id. Take the last group which should be the newest if renamed.
|
||||
windowSessionStates = new HashSet<WindowSessionState>(windowSessionStates.GroupBy(s => s.InstanceId).Select(g => g.Last()));
|
||||
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
|
||||
}
|
||||
}
|
||||
|
||||
public void WindowDestroyed()
|
||||
{
|
||||
// When the user maximizes an editor window then other docked editor windows are destroyed.
|
||||
// https://forum.unity.com/threads/how-do-i-prevent-docked-editorwindows-being-destroyed-when-pressing-play-with-maximize-on-play-on.276970/
|
||||
if (!m_IsQuitting && !m_WasWindowDestroyedThisUpdate)
|
||||
{
|
||||
// Save the session states for each window that was destroyed this update so they can be restored when unmaximized.
|
||||
SaveWindowSessions();
|
||||
m_WasWindowDestroyedThisUpdate = true;
|
||||
}
|
||||
}
|
||||
|
||||
public HashSet<WindowSessionState> GetWindowSessionStates()
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(m_WindowSessionStates))
|
||||
{
|
||||
try
|
||||
{
|
||||
var windowSessionStates = JsonConvert.DeserializeObject<HashSet<WindowSessionState>>(m_WindowSessionStates);
|
||||
return windowSessionStates;
|
||||
}
|
||||
catch (System.Exception ex)
|
||||
{
|
||||
Debug.LogWarning($"Failed to deserialize {nameof(WindowSessionState)} JSON '{m_WindowSessionStates}'. {ex.Message}.");
|
||||
}
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
public HashSet<WindowSessionState> SaveAndGetWindowSessionStates()
|
||||
{
|
||||
SaveWindowSessions();
|
||||
return GetWindowSessionStates();
|
||||
}
|
||||
|
||||
public void DeleteWindowSessionState(WindowSessionState windowSessionState)
|
||||
{
|
||||
var windowSessionStates = GetWindowSessionStates();
|
||||
if (windowSessionStates == null || windowSessionStates.Count <= 0)
|
||||
{
|
||||
Debug.LogWarning($"Cannot delete {nameof(WindowSessionState)} {windowSessionState.Title}. {nameof(windowSessionStates)} was null or empty.");
|
||||
return;
|
||||
}
|
||||
windowSessionStates.RemoveWhere(s => s.InstanceId == windowSessionState.InstanceId);
|
||||
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
|
||||
}
|
||||
|
||||
public WindowSessionState LoadWindowSessionStateFromWindow(ScriptableSheetsEditorWindow window)
|
||||
{
|
||||
var windowSessionStates = GetWindowSessionStates();
|
||||
WindowSessionState windowSessionState = null;
|
||||
if (windowSessionStates != null && windowSessionStates.Count > 0)
|
||||
{
|
||||
var windowPosition = window.position.ToString();
|
||||
var instanceId = window.GetInstanceID();
|
||||
// First search by instance id and position. We include position here as well because Unity's instance id can be unreliable and change.
|
||||
windowSessionState = windowSessionStates.FirstOrDefault(s => s.InstanceId == instanceId && s.Position == windowPosition);
|
||||
if (windowSessionState == null)
|
||||
{
|
||||
// If no valid instance ids were found then look for a matching position.
|
||||
windowSessionState = windowSessionStates.FirstOrDefault(s => s.Position == windowPosition);
|
||||
if (windowSessionState == null)
|
||||
{
|
||||
// Find the first window session state that isn't already in use.
|
||||
var activeInstanceIds = new HashSet<int>(ScriptableSheetsEditorWindow.Instances.Select(i => i.GetInstanceID()));
|
||||
windowSessionState = windowSessionStates.FirstOrDefault(s => !activeInstanceIds.Contains(s.InstanceId));
|
||||
}
|
||||
}
|
||||
}
|
||||
return LoadWindowSessionState(windowSessionState, windowSessionStates);
|
||||
}
|
||||
|
||||
public WindowSessionState LoadWindowSessionState(WindowSessionState windowSessionState, HashSet<WindowSessionState> windowSessionStates = null)
|
||||
{
|
||||
if (windowSessionStates == null)
|
||||
{
|
||||
windowSessionStates = GetWindowSessionStates();
|
||||
}
|
||||
// Use default state if window session state is null.
|
||||
if (windowSessionState == null)
|
||||
{
|
||||
windowSessionState = new WindowSessionState
|
||||
{
|
||||
SelectableSheetAssets = SheetAsset.Default,
|
||||
SelectedSheetAsset = SheetAsset.ScriptableObject,
|
||||
SelectedTypeIndex = 0,
|
||||
NewAmount = 1,
|
||||
SearchInput = string.Empty
|
||||
};
|
||||
}
|
||||
|
||||
if (windowSessionState.PinnedIndexSets == null)
|
||||
{
|
||||
windowSessionState.PinnedIndexSets = new Dictionary<SheetAsset, HashSet<int>>();
|
||||
}
|
||||
|
||||
// Initialize any new or null SheetAsset sets.
|
||||
foreach (SheetAsset sheetAsset in System.Enum.GetValues(typeof(SheetAsset)))
|
||||
{
|
||||
// The set can become null if the file was edited manually.
|
||||
if (!windowSessionState.PinnedIndexSets.TryGetValue(sheetAsset, out var set) || set == null)
|
||||
{
|
||||
windowSessionState.PinnedIndexSets[sheetAsset] = new HashSet<int>();
|
||||
}
|
||||
}
|
||||
|
||||
// Create TableLayout Dictionary for previous Window Session States.
|
||||
if (windowSessionState.TableLayouts == null)
|
||||
{
|
||||
windowSessionState.TableLayouts = new Dictionary<string, TableLayout>();
|
||||
}
|
||||
|
||||
// Remove the found window session state so it's not loaded by another docked window at the same position and so the instance id is overwritten next save.
|
||||
if (windowSessionStates != null && windowSessionStates.Count > 0)
|
||||
{
|
||||
windowSessionStates.Remove(windowSessionState);
|
||||
m_WindowSessionStates = JsonConvert.SerializeObject(windowSessionStates);
|
||||
}
|
||||
|
||||
return windowSessionState;
|
||||
}
|
||||
|
||||
public void DrawGUI(bool isSeparateWindow)
|
||||
{
|
||||
Undo.RecordObject(this, $"{nameof(ScriptableSheetsSettings)}");
|
||||
|
||||
var serializedObject = new SerializedObject(this);
|
||||
m_DataTransfer.DrawGUI(serializedObject);
|
||||
m_ObjectManagement.DrawGUI(serializedObject);
|
||||
m_UserInterface.DrawGUI(serializedObject);
|
||||
m_Workload.DrawGUI(serializedObject);
|
||||
m_Experimental.DrawGUI(serializedObject);
|
||||
|
||||
SheetLayout.DrawHorizontalLine();
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
var googleSheetsImportersProperty = serializedObject.FindProperty(nameof(m_GoogleSheetsImporters));
|
||||
EditorGUILayout.PropertyField(googleSheetsImportersProperty, SettingsContent.Label.GoogleSheetsImporters, true);
|
||||
if (GUILayout.Button(SettingsContent.Button.ScanImporters, SheetLayout.InlineButton))
|
||||
{
|
||||
m_GoogleSheetsImporters.Clear();
|
||||
var guids = AssetDatabase.FindAssets($"t:{nameof(GoogleSheetsImporter)}");
|
||||
foreach (var guid in guids)
|
||||
{
|
||||
var path = AssetDatabase.GUIDToAssetPath(guid);
|
||||
var asset = AssetDatabase.LoadAssetAtPath<GoogleSheetsImporter>(path);
|
||||
if (asset != null)
|
||||
{
|
||||
m_GoogleSheetsImporters.Add(asset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
serializedObject.ApplyModifiedProperties();
|
||||
|
||||
SheetLayout.DrawHorizontalLine();
|
||||
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
if (m_Workload.AutoSave || GUILayout.Button(SettingsContent.Button.SaveChangesToDisk))
|
||||
{
|
||||
Save(true);
|
||||
}
|
||||
if (GUILayout.Button(SettingsContent.Button.OpenFile))
|
||||
{
|
||||
Application.OpenURL(m_FilePath);
|
||||
}
|
||||
if (GUILayout.Button(SettingsContent.Button.OpenFolder))
|
||||
{
|
||||
Application.OpenURL(m_FolderPath);
|
||||
}
|
||||
#endif
|
||||
if (GUILayout.Button(SettingsContent.Button.ResetDefaults))
|
||||
{
|
||||
if (EditorUtility.DisplayDialog("Scriptable Sheets", "Reset settings to default values?", "Confirm", "Cancel"))
|
||||
{
|
||||
ResetDefaultsAndSave();
|
||||
}
|
||||
}
|
||||
if (!isSeparateWindow && GUILayout.Button(SettingsContent.Button.OpenWindow))
|
||||
{
|
||||
ScriptableSheetsSettingsEditorWindow.ShowWindow();
|
||||
}
|
||||
|
||||
// Repaint and refresh column layouts immediately as reactive settings change.
|
||||
var hasScanOptionChanged = m_PreviousScanOption != m_ObjectManagement.Scan.Option;
|
||||
var hasScanPathChanged = !m_PreviousScanPaths.SequenceEqual(m_ObjectManagement.Scan.GetScanPaths());
|
||||
var hasRootPrefabsOnlyChanged = m_PreviousRootPrefabsOnly != m_ObjectManagement.Scan.RootPrefabsOnly;
|
||||
var hasHeaderFormatChanged = m_PreviousHeaderFormat != m_UserInterface.HeaderFormat;
|
||||
var hasShowRowIndexChanged = m_PreviousShowRowIndex != m_UserInterface.ShowRowIndex;
|
||||
var hasShowColumnIndexChanged = m_PreviousShowColumnIndex != m_UserInterface.ShowColumnIndex;
|
||||
var hasShowChildrenChanged = m_PreviousShowChildren != m_UserInterface.ShowChildren;
|
||||
var hasShowArraysChanged = m_PreviousShowArrays != m_UserInterface.ShowArrays;
|
||||
var hasOverrideArraySizeChanged = m_PreviousOverrideArraySize != m_UserInterface.OverrideArraySize;
|
||||
var hasArraySizeChanged = m_PreviousArraySize != m_UserInterface.ArraySize;
|
||||
var hasShowAssetPathChanged = m_PreviousShowAssetPath != m_UserInterface.ShowAssetPath;
|
||||
var hasShowGuidChanged = m_PreviousShowGuids != m_UserInterface.ShowGuid;
|
||||
var hasShowReadOnlyChanged = m_PreviousShowReadOnly != m_UserInterface.ShowReadOnly;
|
||||
var hasMaxIterationsChanged = m_PreviousMaxIterations != m_Workload.MaxIterations;
|
||||
var hasVisibleColumnLimitChanged = m_PreviousVisibleColumnLimit != m_Workload.VisibleColumnLimit;
|
||||
|
||||
var needsColumnRefresh = hasScanOptionChanged || hasScanPathChanged
|
||||
|| hasHeaderFormatChanged || hasShowRowIndexChanged
|
||||
|| hasShowColumnIndexChanged || hasShowChildrenChanged
|
||||
|| hasShowArraysChanged || hasOverrideArraySizeChanged || hasArraySizeChanged
|
||||
|| hasShowGuidChanged || hasShowAssetPathChanged
|
||||
|| hasShowReadOnlyChanged || hasMaxIterationsChanged || hasVisibleColumnLimitChanged;
|
||||
|
||||
var hasCaseSensitiveChanged = m_PreviousCaseSensitive != m_ObjectManagement.Search.CaseSensitive;
|
||||
var hasStartsWithChanged = m_PreviousStartsWith != m_ObjectManagement.Search.StartsWith;
|
||||
var hasHighlightAlphaChanged = m_PreviousHiglightAlpha != m_UserInterface.TableNav.HighlightAlpha;
|
||||
var hasHighlightSelectedRowChanged = m_PreviousHighlightSelectedRow != m_UserInterface.TableNav.HighlightSelectedRow;
|
||||
var hasHighlightSelectedColumnChanged = m_PreviousHighlightSelectedColumn != m_UserInterface.TableNav.HighlightSelectedColumn;
|
||||
var hasLockNamesChanged = m_PreviousLockNames != m_UserInterface.LockNames;
|
||||
var hasRowLineHeightChanged = m_PreviousRowLineHeight != m_UserInterface.RowLineHeight;
|
||||
var hasShowAssetPreviewsChanged = m_PreviousShowAssetPreviews != m_UserInterface.AssetPreview.Show;
|
||||
var hasPreviewScaleModeChanged = m_PreviousPreviewScaleMode != m_UserInterface.AssetPreview.ScaleMode;
|
||||
var hasRowsPerPageChanged = m_PreviousRowsPerPage != m_Workload.RowsPerPage;
|
||||
var hasSubAssetFiltersChanged = m_PreviousSubAssetFilters != m_UserInterface.SubAssetFilters;
|
||||
|
||||
var needsRepaint = needsColumnRefresh || hasRootPrefabsOnlyChanged || hasCaseSensitiveChanged
|
||||
|| hasStartsWithChanged || hasHighlightAlphaChanged
|
||||
|| hasHighlightSelectedRowChanged || hasHighlightSelectedColumnChanged || hasLockNamesChanged
|
||||
|| hasRowLineHeightChanged || hasShowAssetPreviewsChanged || hasPreviewScaleModeChanged
|
||||
|| hasRowsPerPageChanged || hasSubAssetFiltersChanged;
|
||||
|
||||
if (needsRepaint)
|
||||
{
|
||||
foreach (var window in ScriptableSheetsEditorWindow.Instances)
|
||||
{
|
||||
if (hasScanPathChanged)
|
||||
{
|
||||
if (m_ObjectManagement.Scan.Option != ScanOption.Assembly)
|
||||
{
|
||||
window.ResetSelectedType();
|
||||
}
|
||||
window.ScanObjects();
|
||||
}
|
||||
else if (hasScanOptionChanged || hasRootPrefabsOnlyChanged)
|
||||
{
|
||||
window.ScanObjects();
|
||||
}
|
||||
if (needsColumnRefresh)
|
||||
{
|
||||
window.ForceRefreshColumnLayout();
|
||||
}
|
||||
window.Repaint();
|
||||
}
|
||||
}
|
||||
|
||||
CacheReactiveSettings();
|
||||
}
|
||||
|
||||
private void CacheReactiveSettings()
|
||||
{
|
||||
m_PreviousScanOption = m_ObjectManagement.Scan.Option;
|
||||
m_PreviousScanPaths = m_ObjectManagement.Scan.GetScanPaths();
|
||||
m_PreviousRootPrefabsOnly = m_ObjectManagement.Scan.RootPrefabsOnly;
|
||||
m_PreviousCaseSensitive = m_ObjectManagement.Search.CaseSensitive;
|
||||
m_PreviousStartsWith = m_ObjectManagement.Search.StartsWith;
|
||||
|
||||
m_PreviousHiglightAlpha = m_UserInterface.TableNav.HighlightAlpha;
|
||||
m_PreviousHighlightSelectedRow = m_UserInterface.TableNav.HighlightSelectedRow;
|
||||
m_PreviousHighlightSelectedColumn = m_UserInterface.TableNav.HighlightSelectedColumn;
|
||||
m_PreviousHeaderFormat = m_UserInterface.HeaderFormat;
|
||||
m_PreviousLockNames = m_UserInterface.LockNames;
|
||||
m_PreviousRowLineHeight = m_UserInterface.RowLineHeight;
|
||||
m_PreviousShowAssetPreviews = m_UserInterface.AssetPreview.Show;
|
||||
m_PreviousPreviewScaleMode = m_UserInterface.AssetPreview.ScaleMode;
|
||||
m_PreviousShowRowIndex = m_UserInterface.ShowRowIndex;
|
||||
m_PreviousShowColumnIndex = m_UserInterface.ShowColumnIndex;
|
||||
m_PreviousShowChildren = m_UserInterface.ShowChildren;
|
||||
m_PreviousShowArrays = m_UserInterface.ShowArrays;
|
||||
m_PreviousOverrideArraySize = m_UserInterface.OverrideArraySize;
|
||||
m_PreviousArraySize = m_UserInterface.ArraySize;
|
||||
m_PreviousShowAssetPath = m_UserInterface.ShowAssetPath;
|
||||
m_PreviousShowGuids = m_UserInterface.ShowGuid;
|
||||
m_PreviousShowReadOnly = m_UserInterface.ShowReadOnly;
|
||||
|
||||
m_PreviousMaxIterations = m_Workload.MaxIterations;
|
||||
m_PreviousRowsPerPage = m_Workload.RowsPerPage;
|
||||
m_PreviousVisibleColumnLimit = m_Workload.VisibleColumnLimit;
|
||||
}
|
||||
|
||||
private void ResetDefaultsAndSave()
|
||||
{
|
||||
m_DataTransfer = new DataTransferSettings();
|
||||
m_ObjectManagement = new ObjectManagementSettings();
|
||||
m_UserInterface = new UserInterfaceSettings();
|
||||
m_Workload = new WorkloadSettings();
|
||||
m_Experimental = new ExperimentalSettings();
|
||||
m_GoogleSheetsImporters = new List<GoogleSheetsImporter>();
|
||||
|
||||
#if UNITY_2020_1_OR_NEWER
|
||||
Save(true);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user