整合SLSUtilities
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using Newtonsoft.Json;
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namespace LunaWolfStudiosEditor.ScriptableSheets.Tables
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{
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public class UnityObjectWrapper
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{
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[JsonProperty("guid")]
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public string Guid;
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[JsonProperty("localId")]
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public long LocalId;
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[JsonProperty("type")]
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public int Type;
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[JsonProperty("instanceID")]
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public int InstanceId;
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public override string ToString()
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{
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return $"guid: '{Guid}' localId: '{LocalId}' type: '{Type}' instanceID: '{InstanceId}'";
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}
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}
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}
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