狗屎Minimax坏我代码
This commit is contained in:
@@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using Sirenix.OdinInspector;
|
||||
using SLSUtilities.Feedback;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.Effects.Feedback
|
||||
{
|
||||
/// <summary>
|
||||
/// 黑白闪反馈动作,通过 StrobeFlashShakeEvent 触发 StrobeFlashShaker。
|
||||
/// </summary>
|
||||
[Serializable]
|
||||
[FeedbackActionColor(1.0f, 0.9f, 0.3f)]
|
||||
public class StrobeFlashAction : PostprocessingActionBase
|
||||
{
|
||||
public override string DisplayName => "Strobe Flash";
|
||||
|
||||
/// <summary>
|
||||
/// 是否修改频率和颜色参数。
|
||||
/// </summary>
|
||||
[TitleGroup("闪烁设置")]
|
||||
[LabelText("修改额外参数")]
|
||||
public bool modifyExtra;
|
||||
|
||||
[ShowIf("modifyExtra")]
|
||||
[LabelText("频率曲线")]
|
||||
public FloatCurveChannel frequencyCurve = FloatCurveChannel.CreateDefault(remapMax: 15f);
|
||||
|
||||
[ShowIf("modifyExtra")]
|
||||
[LabelText("高颜色")]
|
||||
public ColorCurveChannel colorHigh = ColorCurveChannel.CreateDefault();
|
||||
|
||||
[ShowIf("modifyExtra")]
|
||||
[LabelText("低颜色")]
|
||||
public ColorCurveChannel colorLow = ColorCurveChannel.CreateDefault();
|
||||
|
||||
protected override void TriggerEvent(FeedbackContext context)
|
||||
{
|
||||
StrobeFlashShakeEvent.Trigger(
|
||||
context,
|
||||
context.duration,
|
||||
modifyExtra,
|
||||
frequencyCurve,
|
||||
colorHigh,
|
||||
colorLow
|
||||
);
|
||||
}
|
||||
|
||||
protected override void StopEvent(FeedbackContext context)
|
||||
{
|
||||
StrobeFlashShakeEvent.Trigger(context, 0f, stop: true);
|
||||
}
|
||||
|
||||
public override bool Validate(out string error)
|
||||
{
|
||||
error = null;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user