狗屎Minimax坏我代码

This commit is contained in:
SoulliesOfficial
2026-04-18 13:57:19 -04:00
parent 41140a2017
commit 7379583165
473 changed files with 34480 additions and 8069 deletions

View File

@@ -47,6 +47,9 @@ namespace Cielonos.MainGame.Characters.Inventory
public BreakthroughType breakthroughType = BreakthroughType.Weak;
public DisruptionType disruptionType = DisruptionType.NormalExternal;
[Title("Tags")]
public List<string> tags = new List<string>();
[Title("Hit VFX")]
public bool useVFXDataHit;
[HideIf("useVFXDataHit")]
@@ -69,7 +72,7 @@ namespace Cielonos.MainGame.Characters.Inventory
{
bool isCritical = Random.value < GetFinalCriticalChance();
float finalDamage = isCritical ? GetFinalCriticalDamage() : GetFinalRegularDamage();
return new AttackValue(attacker, isCritical, finalDamage, attackType, disruptionType, breakthroughType);
return new AttackValue(attacker, isCritical, finalDamage, attackType, disruptionType, breakthroughType, tags);
}
public GameObject GetHitVFX()