狗屎Minimax坏我代码
This commit is contained in:
@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 57a8fba7ccba44e0b7981a248487550f
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timeCreated: 1773740972
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@@ -0,0 +1,21 @@
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#if TMP_PRESENT
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using TMPro;
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namespace SickscoreGames.HUDNavigationSystem.Adapters
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{
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public class HNSTextAdapter_TMP : IHNSTextAdapter
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{
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private TextMeshProUGUI _text;
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public HNSTextAdapter_TMP(TextMeshProUGUI text)
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{
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_text = text;
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}
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public void SetText(string text)
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{
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_text.text = text;
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}
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}
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}
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#endif
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 9d85ff5f60304b2c8a2b3ec6eea80b6a
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timeCreated: 1773741624
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AssetOrigin:
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serializedVersion: 1
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productId: 103056
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packageName: HUD Navigation System
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packageVersion: 3.0.0
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assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Adapters/HNSTextAdapter_TMP.cs
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uploadId: 884440
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@@ -0,0 +1,19 @@
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using UnityEngine.UI;
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namespace SickscoreGames.HUDNavigationSystem.Adapters
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{
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public class HNSTextAdapter_UI : IHNSTextAdapter
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{
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private Text _text;
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public HNSTextAdapter_UI(Text text)
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{
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_text = text;
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}
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public void SetText(string text)
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{
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_text.text = text;
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}
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}
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
|
||||
guid: 7e48b9ad97ec458f85f1f2c52d5dae6d
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||||
timeCreated: 1773741782
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||||
AssetOrigin:
|
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serializedVersion: 1
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||||
productId: 103056
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||||
packageName: HUD Navigation System
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packageVersion: 3.0.0
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assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Adapters/HNSTextAdapter_UI.cs
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uploadId: 884440
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@@ -1,9 +1,6 @@
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using SickscoreGames;
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namespace SickscoreGames.HUDNavigationSystem
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{
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@@ -15,6 +15,6 @@ AssetOrigin:
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serializedVersion: 1
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productId: 103056
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packageName: HUD Navigation System
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packageVersion: 2.2.0
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assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/Editor/HNSDocumentation.cs
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uploadId: 382610
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packageVersion: 3.0.0
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assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Editor/HNSDocumentation.cs
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uploadId: 884440
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@@ -1,12 +1,7 @@
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using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine;
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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using SickscoreGames;
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namespace SickscoreGames.HUDNavigationSystem
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{
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@@ -42,7 +37,7 @@ namespace SickscoreGames.HUDNavigationSystem
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#region Utility Methods
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private static void CheckInstance<T> (int instanceId, Rect selectionRect, string iconName) where T : UnityEngine.Object
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{
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GameObject go = EditorUtility.InstanceIDToObject(instanceId) as GameObject;
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GameObject go = HUDNavigationExtensions.EntityOrInstanceIdToObject(instanceId) as GameObject;
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if (go == null) return;
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if (go.GetComponent<T> () != null)
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DrawIcon(iconName, selectionRect);
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@@ -13,6 +13,6 @@ AssetOrigin:
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serializedVersion: 1
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productId: 103056
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packageName: HUD Navigation System
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packageVersion: 2.2.0
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assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/Editor/HNSEditorIcons.cs
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uploadId: 382610
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packageVersion: 3.0.0
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assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Editor/HNSEditorIcons.cs
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uploadId: 884440
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@@ -0,0 +1,65 @@
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using UnityEditor;
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using UnityEngine;
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namespace SickscoreGames.HUDNavigationSystem
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{
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[CustomEditor(typeof(HNSTextReference))]
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public class HNSTextReferenceEditor : HUDNavigationBaseEditor
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{
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#region Variables
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protected HNSTextReference hudTarget;
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#endregion
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#region Main Methods
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void OnEnable()
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{
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editorTitle = "HNS Text Reference";
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splashTexture = (Texture2D)Resources.Load("Textures/splashTexture_TextReference", typeof(Texture2D));
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showExpandButton = false;
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hudTarget = (HNSTextReference)target;
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}
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protected override void OnBaseInspectorGUI()
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{
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// update serialized object
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serializedObject.Update();
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// get the text adapter
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var adapter = hudTarget.GetAdapter();
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// cache serialized properties
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SerializedProperty _pTextComponent = serializedObject.FindProperty("_textComponent");
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EditorGUILayout.PropertyField(_pTextComponent, new GUIContent("Text Component", "The text component which will get updated"));
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EditorGUILayout.LabelField("Adapter", adapter?.GetType().Name ?? "<none>");
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if (adapter == null)
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{
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EditorGUILayout.Space();
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if (hudTarget.GetTextComponent() != null)
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EditorGUILayout.HelpBox("Assigned component is not a valid text adapter.", MessageType.Error);
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else
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EditorGUILayout.HelpBox("No supported text component detected.", MessageType.Warning);
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if (!Application.isPlaying)
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{
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if (GUILayout.Button("Refresh"))
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{
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hudTarget.ForceInitialize();
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}
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}
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}
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// apply modified properties
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serializedObject.ApplyModifiedProperties ();
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}
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#endregion
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}
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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||||
guid: 3624fe1881f44ed59e430ff886406935
|
||||
timeCreated: 1773743684
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AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 103056
|
||||
packageName: HUD Navigation System
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||||
packageVersion: 3.0.0
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assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Editor/HNSTextReferenceEditor.cs
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uploadId: 884440
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||||
@@ -1,11 +1,5 @@
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using System;
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using System.Linq;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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using System.Text.RegularExpressions;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.Serialization;
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditor.IMGUI.Controls;
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@@ -15,6 +15,6 @@ AssetOrigin:
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serializedVersion: 1
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||||
productId: 103056
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||||
packageName: HUD Navigation System
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packageVersion: 2.2.0
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||||
assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/Editor/HNSTextureCreatorEditor.cs
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uploadId: 382610
|
||||
packageVersion: 3.0.0
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||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Editor/HNSTextureCreatorEditor.cs
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uploadId: 884440
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||||
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@@ -1,8 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEditor;
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using SickscoreGames;
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namespace SickscoreGames.HUDNavigationSystem
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{
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@@ -90,14 +87,14 @@ namespace SickscoreGames.HUDNavigationSystem
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return;
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// add hud navigation system to scene
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HUDNavigationSystem hudSystem = GameObject.FindObjectOfType<HUDNavigationSystem> ();
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HUDNavigationSystem hudSystem = HUDNavigationExtensions.FindFirst<HUDNavigationSystem> ();
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if (hudSystem == null) {
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GameObject hnsGO = new GameObject("[HUD Navigation System]");
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hudSystem = hnsGO.AddComponent<HUDNavigationSystem> ();
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}
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// add scene manager to scene
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HUDNavigationSceneManager sceneManager = GameObject.FindObjectOfType<HUDNavigationSceneManager> ();
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HUDNavigationSceneManager sceneManager = HUDNavigationExtensions.FindFirst<HUDNavigationSceneManager> ();
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if (sceneManager == null)
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hudSystem.gameObject.AddComponent<HUDNavigationSceneManager> ();
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@@ -106,7 +103,7 @@ namespace SickscoreGames.HUDNavigationSystem
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hudSystem.PlayerCamera = goCamera;
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// add hud navigation canvas to scene
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HUDNavigationCanvas hudCanvas = GameObject.FindObjectOfType<HUDNavigationCanvas> ();
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HUDNavigationCanvas hudCanvas = HUDNavigationExtensions.FindFirst<HUDNavigationCanvas> ();
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if (hudCanvas == null) {
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// add canvas prefab from assets to scene
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GameObject hudPrefab = Resources.Load ("Prefabs/HUD Navigation Canvas") as GameObject;
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@@ -15,6 +15,6 @@ AssetOrigin:
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serializedVersion: 1
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||||
productId: 103056
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||||
packageName: HUD Navigation System
|
||||
packageVersion: 2.2.0
|
||||
assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/Editor/HUDNavigationSystem_QSWindow.cs
|
||||
uploadId: 382610
|
||||
packageVersion: 3.0.0
|
||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/Editor/HUDNavigationSystem_QSWindow.cs
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||||
uploadId: 884440
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||||
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||||
@@ -0,0 +1,114 @@
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using SickscoreGames.HUDNavigationSystem.Adapters;
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using UnityEngine;
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using UnityEngine.UI;
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#if TMP_PRESENT
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using TMPro;
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#endif
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namespace SickscoreGames.HUDNavigationSystem
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{
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[DisallowMultipleComponent]
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public class HNSTextReference : MonoBehaviour
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{
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#region Variables
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[SerializeField] private Component _textComponent;
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private IHNSTextAdapter _adapter;
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#endregion
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#region Main Methods
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private void Awake()
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{
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Initialize();
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}
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#if UNITY_EDITOR
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private void OnValidate()
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{
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if (!Application.isPlaying)
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Initialize();
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}
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#endif
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private void Initialize()
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{
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// create adapter from component
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if (_textComponent != null)
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{
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_adapter = CreateAdapter(_textComponent);
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if (_adapter != null)
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return;
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Debug.LogWarning($"[HNSTextReference] Assigned component is not supported: {_textComponent.GetType().Name}", this);
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}
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// try to auto-detect text component
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_textComponent = AutoDetectComponent();
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if (_textComponent != null)
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{
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_adapter = CreateAdapter(_textComponent);
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return;
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}
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_adapter = null;
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}
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#endregion
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#region Utility Methods
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private Component AutoDetectComponent()
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{
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#if TMP_PRESENT
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// TextMeshPro
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if (HUDNavigationExtensions.TryGet(this, out TextMeshProUGUI tmp))
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return tmp;
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#endif
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// UI Text (legacy)
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if (HUDNavigationExtensions.TryGet(this, out Text uiText))
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return uiText;
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// Third-party adapter
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var adapters = GetComponents<IHNSTextAdapter>();
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if (adapters.Length > 0)
|
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// ReSharper disable once SuspiciousTypeConversion.Global
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||||
return adapters[0] as Component;
|
||||
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return null;
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}
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||||
private IHNSTextAdapter CreateAdapter(Component component)
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{
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#if TMP_PRESENT
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if (component is TextMeshProUGUI tmp)
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return new HNSTextAdapter_TMP(tmp);
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#endif
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if (component is Text uiText)
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return new HNSTextAdapter_UI(uiText);
|
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// ReSharper disable once SuspiciousTypeConversion.Global
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if (component is IHNSTextAdapter adapter)
|
||||
return adapter;
|
||||
|
||||
return null;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region Public API
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||||
public void SetText(string value)
|
||||
{
|
||||
_adapter?.SetText(value);
|
||||
}
|
||||
|
||||
public IHNSTextAdapter GetAdapter() => _adapter;
|
||||
|
||||
public Component GetTextComponent() => _textComponent;
|
||||
|
||||
public void ForceInitialize() => Initialize();
|
||||
#endregion
|
||||
}
|
||||
}
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@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5ecc4b41a1574f739f1ddc6af9d0b0fe
|
||||
timeCreated: 1773738709
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 103056
|
||||
packageName: HUD Navigation System
|
||||
packageVersion: 3.0.0
|
||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/HNSTextReference.cs
|
||||
uploadId: 884440
|
||||
@@ -1,12 +1,9 @@
|
||||
using System.IO;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Text.RegularExpressions;
|
||||
using UnityEngine;
|
||||
#if UNITY_EDITOR
|
||||
using UnityEditor;
|
||||
#endif
|
||||
using SickscoreGames;
|
||||
|
||||
namespace SickscoreGames.HUDNavigationSystem
|
||||
{
|
||||
@@ -45,7 +42,7 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
public static void InitTextureCreator ()
|
||||
{
|
||||
// find / instantiate TextureCreator
|
||||
HNSTextureCreator textureCreator = FindObjectOfType<HNSTextureCreator> ();
|
||||
HNSTextureCreator textureCreator = HUDNavigationExtensions.FindFirst<HNSTextureCreator> ();
|
||||
if (textureCreator == null)
|
||||
textureCreator = new GameObject ("HNS MapTextureCreator").AddComponent<HNSTextureCreator> ();
|
||||
|
||||
@@ -270,6 +267,10 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
if (textureImporter.textureType != TextureImporterType.Sprite)
|
||||
textureImporter.textureType = TextureImporterType.Sprite;
|
||||
|
||||
// set sprite mode to single
|
||||
if (textureImporter.spriteImportMode != SpriteImportMode.Single)
|
||||
textureImporter.spriteImportMode = SpriteImportMode.Single;
|
||||
|
||||
// update texture size
|
||||
if (textureImporter.maxTextureSize != (int)TextureSize)
|
||||
textureImporter.maxTextureSize = (int)TextureSize;
|
||||
|
||||
@@ -15,6 +15,6 @@ AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 103056
|
||||
packageName: HUD Navigation System
|
||||
packageVersion: 2.2.0
|
||||
assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/HNSTextureCreator.cs
|
||||
uploadId: 382610
|
||||
packageVersion: 3.0.0
|
||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/HNSTextureCreator.cs
|
||||
uploadId: 884440
|
||||
|
||||
@@ -1,12 +1,5 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.Events;
|
||||
using SickscoreGames;
|
||||
|
||||
namespace SickscoreGames.HUDNavigationSystem
|
||||
{
|
||||
@@ -55,6 +48,20 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
}
|
||||
|
||||
|
||||
public static Vector3 KeepInCircleBounds (this RectTransform rect, Vector3 markerPos, out bool outOfBounds)
|
||||
{
|
||||
Vector3 center = rect.rect.center;
|
||||
float radius = Mathf.Min(rect.rect.width, rect.rect.height) * 0.5f;
|
||||
|
||||
Vector3 offset = markerPos - center;
|
||||
Vector3 clamped = Vector3.ClampMagnitude(offset, radius);
|
||||
|
||||
outOfBounds = offset != clamped;
|
||||
|
||||
return center + clamped;
|
||||
}
|
||||
|
||||
|
||||
public static float GetIconRadius (this HUDNavigationElement element, NavigationElementType elementType)
|
||||
{
|
||||
float radius = (elementType == NavigationElementType.Radar) ? element.Radar.PrefabRect.sizeDelta.x : element.Minimap.PrefabRect.sizeDelta.x;
|
||||
@@ -163,7 +170,7 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
#region CompassBar Extension Methods
|
||||
public static void ShowCompassBarDistance (this HUDNavigationElement element, int distance = 0)
|
||||
{
|
||||
if (element.CompassBar.DistanceText == null)
|
||||
if (!element.CompassBar.DistanceText)
|
||||
return;
|
||||
|
||||
// only update if value has changed
|
||||
@@ -172,8 +179,8 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
element.CompassBar.DistanceText.gameObject.SetActive (useDistanceText);
|
||||
|
||||
// update distance text if active
|
||||
if (useDistanceText) // TODO add TextMeshPro support?
|
||||
element.CompassBar.DistanceText.text = string.Format (element.compassBarDistanceTextFormat, distance);
|
||||
if (useDistanceText)
|
||||
element.CompassBar.DistanceText.SetText(string.Format (element.compassBarDistanceTextFormat, distance));
|
||||
}
|
||||
#endregion
|
||||
|
||||
@@ -198,17 +205,17 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
public static void ShowIndicatorDistance (this HUDNavigationElement element, bool onScreen, int distance = 0)
|
||||
{
|
||||
// show/hide distance text
|
||||
Text distanceText = (onScreen) ? element.Indicator.OnscreenDistanceText : element.Indicator.OffscreenDistanceText;
|
||||
if (distanceText != null) {
|
||||
bool showDistance = (onScreen) ? element.useIndicatorDistanceText : element.useIndicatorDistanceText && element.showOffscreenIndicatorDistance;
|
||||
var distanceText = onScreen ? element.Indicator.OnscreenDistanceText : element.Indicator.OffscreenDistanceText;
|
||||
if (distanceText) {
|
||||
bool showDistance = onScreen ? element.useIndicatorDistanceText : element.useIndicatorDistanceText && element.showOffscreenIndicatorDistance;
|
||||
|
||||
// only update if value has changed
|
||||
if (showDistance != distanceText.gameObject.activeSelf)
|
||||
distanceText.gameObject.SetActive (showDistance);
|
||||
|
||||
// update distance text if active
|
||||
if (showDistance) // TODO add TextMeshPro support?
|
||||
distanceText.text = string.Format ((onScreen) ? element.indicatorOnscreenDistanceTextFormat : element.indicatorOffscreenDistanceTextFormat, distance);
|
||||
if (showDistance)
|
||||
distanceText.SetText(string.Format (onScreen ? element.indicatorOnscreenDistanceTextFormat : element.indicatorOffscreenDistanceTextFormat, distance));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -291,5 +298,36 @@ namespace SickscoreGames.HUDNavigationSystem
|
||||
return (float)profile.MapTextureSize.x / (float)profile.MapTextureSize.y;
|
||||
}
|
||||
#endregion
|
||||
|
||||
|
||||
#region General Extension Methods
|
||||
public static T FindFirst<T>() where T : Object
|
||||
{
|
||||
#if UNITY_2023_1_OR_NEWER
|
||||
return GameObject.FindFirstObjectByType<T>();
|
||||
#else
|
||||
return Object.FindObjectOfType<T>();
|
||||
#endif
|
||||
}
|
||||
|
||||
public static bool TryGet<T>(Component component, out T result) where T : Component
|
||||
{
|
||||
#if UNITY_2019_2_OR_NEWER
|
||||
return component.TryGetComponent(out result);
|
||||
#else
|
||||
result = component.GetComponent<T>();
|
||||
return result != null;
|
||||
#endif
|
||||
}
|
||||
|
||||
public static Object EntityOrInstanceIdToObject(int id)
|
||||
{
|
||||
#if UNITY_2023_1_OR_NEWER
|
||||
return EditorUtility.EntityIdToObject(id);
|
||||
#else
|
||||
return EditorUtility.InstanceIDToObject(id);
|
||||
#endif
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,6 +14,6 @@ AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 103056
|
||||
packageName: HUD Navigation System
|
||||
packageVersion: 2.2.0
|
||||
assetPath: Assets/Sickscore Games/HUD-Navigation-System/Scripts/Utilities/HUDNavigationExtensions.cs
|
||||
uploadId: 382610
|
||||
packageVersion: 3.0.0
|
||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/HUDNavigationExtensions.cs
|
||||
uploadId: 884440
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace SickscoreGames.HUDNavigationSystem
|
||||
{
|
||||
public interface IHNSTextAdapter
|
||||
{
|
||||
void SetText(string text);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2dcc006e740743efa40392f576a56dd4
|
||||
timeCreated: 1773740708
|
||||
AssetOrigin:
|
||||
serializedVersion: 1
|
||||
productId: 103056
|
||||
packageName: HUD Navigation System
|
||||
packageVersion: 3.0.0
|
||||
assetPath: Assets/OtherPlugins/HUD-Navigation-System/Scripts/Utilities/IHNSTextAdapter.cs
|
||||
uploadId: 884440
|
||||
Reference in New Issue
Block a user