UI调整
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@@ -15,15 +15,14 @@ namespace Cielonos.MainGame.UI
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public Image frame;
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private Sequence frameOutlineSequence;
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public void Initialize(Sprite icon, string weaponName)
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public void Initialize(RuntimeFunctionUnit functionUnit, string weaponName)
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{
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rectIcon.sprite = icon;
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rectIcon.sprite = functionUnit.data.icon;
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weaponNameText.text = weaponName;
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}
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public void SetFrameOutline(float totalDuration, Color color = default, float intensity = 2f)
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{
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return;
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color = color == default ? Color.cyan : color;
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Color hdrColor = color * Mathf.Pow(2f, intensity);
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GlowFilter glowFilter = frame.GetComponent<GlowFilter>();
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