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SoulliesOfficial
2026-01-03 18:19:39 -05:00
parent 3bcd7c1cf8
commit 33b1795c1f
7387 changed files with 2762819 additions and 716926 deletions

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#if GRAPH_DESIGNER
/// ---------------------------------------------
/// Behavior Designer
/// Copyright (c) Opsive. All Rights Reserved.
/// https://www.opsive.com
/// ---------------------------------------------
namespace Opsive.BehaviorDesigner.Runtime.Tasks.Actions.Conversions
{
using Opsive.GraphDesigner.Runtime.Variables;
using UnityEngine;
[Opsive.Shared.Utility.Description("Converts a string value to an integer value.")]
[Shared.Utility.Category("Conversions")]
public class ConvertStringToInt : Action
{
[Tooltip("The string value to convert.")]
[SerializeField] protected SharedVariable<string> m_Value;
[Tooltip("The variable that should be set to the converted integer value.")]
[RequireShared] [SerializeField] protected SharedVariable<int> m_StoreResult;
/// <summary>
/// Executes the task.
/// </summary>
/// <returns>The execution status of the task.</returns>
public override TaskStatus OnUpdate()
{
if (int.TryParse(m_Value.Value, out int result)) {
m_StoreResult.Value = result;
return TaskStatus.Success;
}
return TaskStatus.Failure;
}
}
}
#endif