更新
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@@ -55,6 +55,18 @@ namespace Echovoid.Runtime.Behavior.Rendering
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public static readonly int _ColorOuter = Shader.PropertyToID("_ColorOuter");
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public static readonly int _VignetteParams1 = Shader.PropertyToID("_VignetteParams1");
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public static readonly int _VignetteCenter = Shader.PropertyToID("_VignetteCenter");
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// --- Anime Bloom ---
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public static readonly int _BloomParams = Shader.PropertyToID("_BloomParams");
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public static readonly int _BloomTint = Shader.PropertyToID("_BloomTint");
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public static readonly int _AnimeBloom_BlurRadius = Shader.PropertyToID("_BlurRadius");
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public static readonly int _BloomTex = Shader.PropertyToID("_BloomTex");
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// --- Anime ACES ---
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public static readonly int _TonemapParams = Shader.PropertyToID("_TonemapParams");
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public static readonly int _ACESCoeffs = Shader.PropertyToID("_ACESCoeffs");
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public static readonly int _ACES_E = Shader.PropertyToID("_ACES_E");
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public static readonly int _ColorFilter = Shader.PropertyToID("_ColorFilter");
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}
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}
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}
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