更新
This commit is contained in:
16
Assets/Scripts/MainGame/Items/Data/AttributeData.cs
Normal file
16
Assets/Scripts/MainGame/Items/Data/AttributeData.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using Cielonos.MainGame.Characters;
|
||||
using Sirenix.OdinInspector;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cielonos.MainGame.Inventory
|
||||
{
|
||||
[CreateAssetMenu(fileName = "AttributeData", menuName = "Cielonos/Items/AttributeData")]
|
||||
public class AttributeData : SerializedScriptableObject
|
||||
{
|
||||
public Dictionary<string, float> numericChange = new();
|
||||
public Dictionary<string, float> percentageChangeOfAccumulation = new();
|
||||
public Dictionary<string, float> percentageChangeOfMultiplication = new();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user