Bezi回来了
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@@ -3,8 +3,16 @@ using UnityEngine;
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namespace Cielonos.MainGame.Effects.Feedback
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{
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public class BloomAction : CurveShakeAction
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public class BloomAction : PostprocessingActionBase
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{
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protected override void TriggerEvent(FeedbackContext context)
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{
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throw new System.NotImplementedException();
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}
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protected override void StopEvent(FeedbackContext context)
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{
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throw new System.NotImplementedException();
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}
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}
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}
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