Bezi回来了

This commit is contained in:
SoulliesOfficial
2026-04-28 15:46:32 -04:00
parent 7379583165
commit 0902ca8a9e
56 changed files with 3285 additions and 3803 deletions

View File

@@ -21,6 +21,7 @@ namespace Cielonos.MainGame.Characters
public CinemachineCamera lockingTargetCamera;
public CharacterBase testEnemy;
public CameraFovSubmodule cameraFovSm;
public CameraRotationSubmodule cameraRotationSm;
public OcclusionFadeSubmodule occlusionFadeSm;
public LockTargetSubmodule lockTargetModule;
@@ -30,10 +31,14 @@ namespace Cielonos.MainGame.Characters
public override void Initialize()
{
base.Initialize();
cameraFovSm = new CameraFovSubmodule(this, 30f, 30f, 40f, 0.1f, 10f, 5f, true);
cameraRotationSm = new CameraRotationSubmodule(this, player.transform.eulerAngles.y);
occlusionFadeSm = new OcclusionFadeSubmodule(this);
lockTargetModule = new LockTargetSubmodule(this);
cameraFOV = new LerpFloat(30f, 2f);
player.operationSc.OnLockonTarget += lockTargetModule.SwitchLockState;
player.operationSc.OnSelectLockonTarget += lockTargetModule.SwitchTarget;
}
private void Start()
@@ -43,11 +48,6 @@ namespace Cielonos.MainGame.Characters
private void Update()
{
if (Keyboard.current.tabKey.wasPressedThisFrame)
{
lockTargetModule.SwitchLockState();
}
/*cameraFOV.targetValue = owner.landMovementSc.isSprinting ? 40f : 30f;
cameraFOV.Update(owner.selfTimeSm.DeltaTime);
freeLookCamera.Lens.FieldOfView = cameraFOV.currentValue;*/